[{"Name":"Animate A Parametric Standing Desk In Fusion 360","TopicPlaylistFirstVideoID":0,"Duration":null,"Videos":[{"Watched":false,"Name":"Welcome! - Animating 3D models in Fusion 360","Duration":"53s","ChapterTopicVideoID":27738,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":"https://www.proprep.uk/Images/Videos_Thumbnails/27738.jpeg","UploadDate":"2021-12-29T16:59:41.2800000","DurationForVideoObject":"PT53S","Description":null,"MetaTitle":"Welcome! - Animating 3D models in Fusion 360: Video + Workbook | Proprep","MetaDescription":"Animate A Parametric Standing Desk In Fusion 360 - Animate A Parametric Standing Desk In Fusion 360. Watch the video made by an expert in the field. Download the workbook and maximize your learning.","Canonical":"https://www.proprep.uk/general-modules/all/learn-parametric-cad-and-cam-design-with-fusion-360/animate-a-parametric-standing-desk-in-fusion-360/animate-a-parametric-standing-desk-in-fusion-360/vid28918","VideoComments":[],"Subtitles":[{"Start":"00:00.190 ","End":"00:01.280","Text":"Kevin Kennedy: Welcome to “Animate"},{"Start":"00:01.280 ","End":"00:03.270","Text":"a Parametric Standing Desk in Fusion"},{"Start":"00:03.270 ","End":"00:06.120","Text":"360.” I’m Kevin Kennedy, a Product"},{"Start":"00:06.120 ","End":"00:08.189","Text":"Designer and founder of the Fusion 360"},{"Start":"00:08.189 ","End":"00:10.159","Text":"training site, Product Design Online."},{"Start":"00:10.719 ","End":"00:12.250","Text":"Throughout this course, you’ll learn"},{"Start":"00:12.250 ","End":"00:14.050","Text":"practical skills that apply to creating"},{"Start":"00:14.050 ","End":"00:16.429","Text":"product animations and exploded views."},{"Start":"00:16.900 ","End":"00:18.319","Text":"We’ll leverage Fusion 360’s"},{"Start":"00:18.340 ","End":"00:20.560","Text":"Animation workspace to evaluate and"},{"Start":"00:20.560 ","End":"00:22.360","Text":"communicate design functionality"},{"Start":"00:22.500 ","End":"00:24.110","Text":"and to illustrate assemblies."},{"Start":"00:25.100 ","End":"00:27.040","Text":"It’s important to note that Fusion 360’s"},{"Start":"00:27.059 ","End":"00:29.090","Text":"Animation workspace is intended to be"},{"Start":"00:29.090 ","End":"00:30.979","Text":"a part of the product design workflow"},{"Start":"00:31.280 ","End":"00:32.929","Text":"and it does not intend to replace"},{"Start":"00:32.950 ","End":"00:35.090","Text":"a fully-fledged Animation software."},{"Start":"00:35.629 ","End":"00:37.110","Text":"If you’re familiar with Animation"},{"Start":"00:37.110 ","End":"00:39.610","Text":"software, you may find Fusion 360’s"},{"Start":"00:39.630 ","End":"00:41.699","Text":"Animation capabilities to be limited."},{"Start":"00:42.230 ","End":"00:44.299","Text":"However, when used correctly, it can"},{"Start":"00:44.300 ","End":"00:46.440","Text":"still be a powerful communication tool."},{"Start":"00:47.750 ","End":"00:49.289","Text":"There’s a lot to learn, so let’s"},{"Start":"00:49.290 ","End":"00:51.800","Text":"get started Animating in Fusion 360."}],"ID":28918},{"Watched":false,"Name":"What You Should Know","Duration":"59s","ChapterTopicVideoID":27739,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.310 ","End":"00:01.540","Text":"Kevin Kennedy: Before getting started with"},{"Start":"00:01.540 ","End":"00:03.690","Text":"this course, you should have Fusion 360"},{"Start":"00:03.690 ","End":"00:05.909","Text":"installed with a basic understanding of"},{"Start":"00:05.910 ","End":"00:08.679","Text":"the user interface, modeling in the Design"},{"Start":"00:08.679 ","End":"00:11.050","Text":"workspace, and the use of Components."},{"Start":"00:11.710 ","End":"00:13.399","Text":"This course will not cover creating"},{"Start":"00:13.410 ","End":"00:15.380","Text":"3D models in the Design workspace."},{"Start":"00:16.219 ","End":"00:17.559","Text":"Demo files are provided"},{"Start":"00:17.559 ","End":"00:18.590","Text":"so you can follow along."},{"Start":"00:19.160 ","End":"00:21.060","Text":"However, if you’d like to learn how to"},{"Start":"00:21.060 ","End":"00:23.360","Text":"design the Standing Desk model, be sure to"},{"Start":"00:23.360 ","End":"00:25.580","Text":"check out our other course titled “Fusion"},{"Start":"00:25.580 ","End":"00:28.290","Text":"360: Design a Parametric Standing desk.”"},{"Start":"00:29.349 ","End":"00:31.139","Text":"In this course, we’ll look at a few"},{"Start":"00:31.160 ","End":"00:33.229","Text":"considerations to File structure,"},{"Start":"00:33.570 ","End":"00:35.030","Text":"before spending the remainder of"},{"Start":"00:35.030 ","End":"00:37.139","Text":"the time in the Animation workspace."},{"Start":"00:37.760 ","End":"00:39.190","Text":"You are not expected to have"},{"Start":"00:39.200 ","End":"00:40.790","Text":"any prior knowledge of Fusion"},{"Start":"00:40.790 ","End":"00:42.730","Text":"360’s Animation workspace."},{"Start":"00:43.980 ","End":"00:46.139","Text":"We’ll create storyboards, automatic"},{"Start":"00:46.150 ","End":"00:48.500","Text":"and manual exploded views, publish"},{"Start":"00:48.540 ","End":"00:51.560","Text":"animations to the A360 hub, and much more."},{"Start":"00:52.629 ","End":"00:54.050","Text":"The tools and topics covered in"},{"Start":"00:54.050 ","End":"00:55.980","Text":"this course are available to users"},{"Start":"00:56.010 ","End":"00:58.300","Text":"of all Fusion 360 license types."}],"ID":28919},{"Watched":false,"Name":"Preparing Models for Animations","Duration":"2m 20s","ChapterTopicVideoID":27735,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.380 ","End":"00:01.220","Text":"Kevin Kennedy: Before we head"},{"Start":"00:01.220 ","End":"00:02.659","Text":"to the Animation workspace,"},{"Start":"00:02.720 ","End":"00:04.070","Text":"it’s important to discuss some"},{"Start":"00:04.070 ","End":"00:06.189","Text":"considerations of the file structure."},{"Start":"00:06.940 ","End":"00:09.380","Text":"The use of Fusion 360 Components is"},{"Start":"00:09.380 ","End":"00:11.480","Text":"critical in being able to animate your"},{"Start":"00:11.480 ","End":"00:13.530","Text":"designs with the most flexibility."},{"Start":"00:14.330 ","End":"00:16.480","Text":"Taking a look at the demo file, labeled"},{"Start":"00:16.480 ","End":"00:19.330","Text":"01_01_desk, you’ll see that each part of"},{"Start":"00:19.330 ","End":"00:21.610","Text":"the standing desk is a unique component."},{"Start":"00:22.259 ","End":"00:24.240","Text":"This will ensure we’re able to manipulate,"},{"Start":"00:24.509 ","End":"00:27.319","Text":"transform, and control each object as we"},{"Start":"00:27.320 ","End":"00:29.760","Text":"create actions in the Animation workspace."},{"Start":"00:31.200 ","End":"00:32.949","Text":"The Animation workspace does not"},{"Start":"00:32.950 ","End":"00:34.839","Text":"allow you to configure or transform"},{"Start":"00:34.840 ","End":"00:37.230","Text":"parts based solely on 3D bodies."},{"Start":"00:37.880 ","End":"00:39.500","Text":"That means, if a component includes"},{"Start":"00:39.500 ","End":"00:41.500","Text":"several 3D bodies, such as the"},{"Start":"00:41.500 ","End":"00:43.949","Text":"Table Component, then we can only"},{"Start":"00:43.950 ","End":"00:46.380","Text":"transform it as one single object."},{"Start":"00:47.490 ","End":"00:49.629","Text":"Contrary, since our parts of the standing"},{"Start":"00:49.630 ","End":"00:52.649","Text":"desk all include only a single body, we’ll"},{"Start":"00:52.650 ","End":"00:54.840","Text":"be able to easily manage and control them."},{"Start":"00:55.990 ","End":"00:57.489","Text":"Within the Animation workspace,"},{"Start":"00:57.520 ","End":"00:59.440","Text":"you cannot create new components"},{"Start":"00:59.470 ","End":"01:01.150","Text":"or alter the file’s structure."},{"Start":"01:01.769 ","End":"01:03.470","Text":"If you did not utilize components"},{"Start":"01:03.480 ","End":"01:04.890","Text":"while designing, you’ll want"},{"Start":"01:04.900 ","End":"01:06.340","Text":"to take care of this before"},{"Start":"01:06.349 ","End":"01:08.160","Text":"entering the Animation workspace."},{"Start":"01:09.120 ","End":"01:10.839","Text":"It is important to note that we can switch"},{"Start":"01:10.859 ","End":"01:13.360","Text":"between workspaces at any time should we"},{"Start":"01:13.360 ","End":"01:15.399","Text":"need to go back to the Design workspace"},{"Start":"01:15.690 ","End":"01:17.870","Text":"to update or fix the file structure."},{"Start":"01:18.990 ","End":"01:20.949","Text":"In Fusion 360, the Animation"},{"Start":"01:20.960 ","End":"01:22.699","Text":"workspace will always inherit the"},{"Start":"01:22.700 ","End":"01:24.460","Text":"latest version of your design."},{"Start":"01:25.610 ","End":"01:27.340","Text":"The second thing to consider before"},{"Start":"01:27.340 ","End":"01:29.080","Text":"heading to the Animation Workspace"},{"Start":"01:29.139 ","End":"01:30.949","Text":"is the Appearance of each component."},{"Start":"01:31.710 ","End":"01:33.330","Text":"The Appearance feature represents the"},{"Start":"01:33.330 ","End":"01:35.340","Text":"color of each body or component and"},{"Start":"01:35.340 ","End":"01:37.340","Text":"does not affect the physical properties."},{"Start":"01:38.340 ","End":"01:39.819","Text":"For example, you’ll see that"},{"Start":"01:39.820 ","End":"01:41.360","Text":"I’ve applied a wood appearance"},{"Start":"01:41.360 ","End":"01:43.090","Text":"to the example standing desk."},{"Start":"01:43.950 ","End":"01:45.570","Text":"I typically add appearances while"},{"Start":"01:45.570 ","End":"01:47.350","Text":"designing, though this is a personal"},{"Start":"01:47.350 ","End":"01:49.280","Text":"preference and is never required."},{"Start":"01:50.480 ","End":"01:52.259","Text":"Appearances applied in the Design"},{"Start":"01:52.260 ","End":"01:53.830","Text":"workspace will automatically"},{"Start":"01:53.830 ","End":"01:55.780","Text":"appear in the Animation workspace."},{"Start":"01:56.660 ","End":"01:58.820","Text":"However, you will find the same Appearance"},{"Start":"01:58.820 ","End":"02:00.850","Text":"feature in the Animation workspace."},{"Start":"02:01.759 ","End":"02:03.100","Text":"It’s important to note that if"},{"Start":"02:03.100 ","End":"02:04.549","Text":"you add appearances while in the"},{"Start":"02:04.549 ","End":"02:07.650","Text":"Animation Workspace they will override"},{"Start":"02:07.680 ","End":"02:09.350","Text":"any appearances you previously"},{"Start":"02:09.350 ","End":"02:11.290","Text":"applied in the Design Workspace."},{"Start":"02:12.510 ","End":"02:14.769","Text":"To summarize, always consider the use"},{"Start":"02:14.770 ","End":"02:16.989","Text":"of Components and Appearances before"},{"Start":"02:16.990 ","End":"02:18.680","Text":"heading to the Animation Workspace."}],"ID":28920},{"Watched":false,"Name":"Entering and Navigating the Animation Workspace","Duration":"3m 57s","ChapterTopicVideoID":27731,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.800 ","End":"00:01.700","Text":"Kevin Kennedy: We can switch to the"},{"Start":"00:01.900 ","End":"00:03.540","Text":"Animation workspace from the Design"},{"Start":"00:03.540 ","End":"00:06.260","Text":"workspace or any Fusion 360 workspace,"},{"Start":"00:06.860 ","End":"00:08.470","Text":"by simply selecting the workspaces"},{"Start":"00:09.200 ","End":"00:11.180","Text":"dropdown list, followed by Animation."},{"Start":"00:12.259 ","End":"00:13.730","Text":"Upon entering the Animation"},{"Start":"00:13.740 ","End":"00:15.549","Text":"workspace, you’ll notice the toolbar"},{"Start":"00:15.580 ","End":"00:17.350","Text":"has very few features compared"},{"Start":"00:17.350 ","End":"00:18.789","Text":"to all the other workspaces."},{"Start":"00:19.570 ","End":"00:20.680","Text":"We’ll be covering all of"},{"Start":"00:20.680 ","End":"00:22.220","Text":"these features in this course."},{"Start":"00:23.550 ","End":"00:25.180","Text":"On the left-hand side, notice"},{"Start":"00:25.180 ","End":"00:27.110","Text":"our Fusion 360 Browser is still"},{"Start":"00:27.110 ","End":"00:29.009","Text":"present in the Animation workspace."},{"Start":"00:29.820 ","End":"00:31.770","Text":"However, if we toggle the assemblies and"},{"Start":"00:31.770 ","End":"00:33.709","Text":"components, you will find that we can"},{"Start":"00:33.740 ","End":"00:36.379","Text":"only turn component visibility on and off."},{"Start":"00:37.310 ","End":"00:39.610","Text":"The Animation workspace does not include"},{"Start":"00:39.610 ","End":"00:42.440","Text":"sketches, construction planes, and many"},{"Start":"00:42.440 ","End":"00:44.499","Text":"other Browser assets that we see in the"},{"Start":"00:44.500 ","End":"00:46.540","Text":"Design workspace or other workspaces."},{"Start":"00:46.540 ","End":"00:49.840","Text":"This is because we cannot alter any of"},{"Start":"00:49.840 ","End":"00:51.870","Text":"those within the Animation workspace."},{"Start":"00:53.379 ","End":"00:54.830","Text":"At the very bottom, you will"},{"Start":"00:54.840 ","End":"00:56.430","Text":"see the Animation Timeline."},{"Start":"00:56.910 ","End":"00:58.960","Text":"This is where we’ll set up, create,"},{"Start":"00:59.010 ","End":"01:00.900","Text":"and transform our animations."},{"Start":"01:01.660 ","End":"01:04.009","Text":"At any time, we can collapse this section"},{"Start":"01:04.019 ","End":"01:05.770","Text":"if we need a better view of the model."},{"Start":"01:06.550 ","End":"01:07.749","Text":"Simply select the minus"},{"Start":"01:07.750 ","End":"01:08.869","Text":"symbol on the left."},{"Start":"01:09.980 ","End":"01:11.979","Text":"We can then hit the plus symbol to toggle"},{"Start":"01:11.980 ","End":"01:14.100","Text":"the Animation Timeline back to open."},{"Start":"01:15.410 ","End":"01:17.160","Text":"The core section of our timeline will"},{"Start":"01:17.160 ","End":"01:19.250","Text":"display all of the actions that we create."},{"Start":"01:19.850 ","End":"01:21.310","Text":"Actions represent visual transformations"},{"Start":"01:22.190 ","End":"01:24.460","Text":"of components at any point in time."},{"Start":"01:25.219 ","End":"01:26.740","Text":"Throughout this course, we’ll look at"},{"Start":"01:26.740 ","End":"01:28.609","Text":"using all the different action types."},{"Start":"01:30.150 ","End":"01:31.750","Text":"The playhead, which is this"},{"Start":"01:31.760 ","End":"01:34.100","Text":"slider, displays a frame at any"},{"Start":"01:34.100 ","End":"01:35.830","Text":"given position in the timeline."},{"Start":"01:36.610 ","End":"01:38.110","Text":"It’s important to note that each"},{"Start":"01:38.110 ","End":"01:40.100","Text":"action we create will be captured"},{"Start":"01:40.100 ","End":"01:42.109","Text":"based on the location of the playhead."},{"Start":"01:42.899 ","End":"01:44.919","Text":"However, if we do not want the change"},{"Start":"01:44.920 ","End":"01:46.969","Text":"in view, or the position of the"},{"Start":"01:46.969 ","End":"01:49.480","Text":"model, to be captured, we can move"},{"Start":"01:49.480 ","End":"01:52.619","Text":"the playhead to the time marker 0, or"},{"Start":"01:52.620 ","End":"01:54.540","Text":"we can place it in the Scratch Zone."},{"Start":"01:55.870 ","End":"01:58.360","Text":"This area with the red icon represents"},{"Start":"01:58.360 ","End":"02:00.170","Text":"the Scratch Zone or the area where"},{"Start":"02:00.170 ","End":"02:01.919","Text":"actions will not be recorded."},{"Start":"02:02.770 ","End":"02:03.910","Text":"It’s important to note that"},{"Start":"02:03.929 ","End":"02:05.569","Text":"other transformation types will"},{"Start":"02:05.580 ","End":"02:07.150","Text":"still be honored, even if the"},{"Start":"02:07.150 ","End":"02:08.890","Text":"playhead is in the scratch zone."},{"Start":"02:09.830 ","End":"02:11.515","Text":"For convenience, we can click on the"},{"Start":"02:11.540 ","End":"02:13.720","Text":"Scratch Zone at any time to automatically"},{"Start":"02:13.720 ","End":"02:15.399","Text":"move the playhead to this area."},{"Start":"02:16.230 ","End":"02:17.730","Text":"We then are safe to revolve the"},{"Start":"02:17.730 ","End":"02:19.630","Text":"model around, knowing that it will"},{"Start":"02:19.630 ","End":"02:21.670","Text":"not be recorded in our timeline."},{"Start":"02:23.459 ","End":"02:25.750","Text":"The idea of a Scratch Zone is not unique"},{"Start":"02:25.750 ","End":"02:28.650","Text":"to Fusion 360, though it can take a little"},{"Start":"02:28.650 ","End":"02:30.280","Text":"bit of getting used to if you’re not"},{"Start":"02:30.280 ","End":"02:32.430","Text":"familiar with other Animation software."},{"Start":"02:33.639 ","End":"02:35.659","Text":"Meanwhile, In the lower-left corner,"},{"Start":"02:35.679 ","End":"02:37.710","Text":"you’ll see our default Storyboard."},{"Start":"02:38.440 ","End":"02:40.439","Text":"We’ll discuss storyboards in-depth in"},{"Start":"02:40.440 ","End":"02:42.429","Text":"the next lesson, but it’s important"},{"Start":"02:42.429 ","End":"02:44.370","Text":"to note that you are required to have"},{"Start":"02:44.400 ","End":"02:46.970","Text":"at least one Storyboard at all times."},{"Start":"02:48.180 ","End":"02:49.620","Text":"In the center of the timeline,"},{"Start":"02:49.660 ","End":"02:51.590","Text":"you will find playback controls."},{"Start":"02:52.280 ","End":"02:53.660","Text":"We can use the play button to"},{"Start":"02:53.660 ","End":"02:55.829","Text":"preview our animation at any time."},{"Start":"02:56.559 ","End":"02:58.329","Text":"The left icon will send us to the"},{"Start":"02:58.329 ","End":"03:00.049","Text":"beginning of the active storyboard"},{"Start":"03:00.049 ","End":"03:02.440","Text":"and the right will send us to the end."},{"Start":"03:03.430 ","End":"03:05.530","Text":"The Fullscreen icon can be helpful when"},{"Start":"03:05.530 ","End":"03:07.700","Text":"needing to preview the Animations, without"},{"Start":"03:08.080 ","End":"03:10.109","Text":"the toolbar and other interface elements."},{"Start":"03:10.980 ","End":"03:13.250","Text":"To exit full-screen mode, simply hit the"},{"Start":"03:13.250 ","End":"03:15.669","Text":"escape key on your keyboard or select"},{"Start":"03:15.670 ","End":"03:17.650","Text":"the icon in the lower right corner."},{"Start":"03:18.600 ","End":"03:20.580","Text":"The settings icon includes a few"},{"Start":"03:20.590 ","End":"03:22.700","Text":"preferences based on the Recording Mode."},{"Start":"03:23.280 ","End":"03:24.550","Text":"For this course, we’ll leave"},{"Start":"03:24.550 ","End":"03:25.829","Text":"them set to the defaults."},{"Start":"03:26.380 ","End":"03:27.500","Text":"Just note that you can"},{"Start":"03:27.500 ","End":"03:29.040","Text":"utilize these settings as you"},{"Start":"03:29.040 ","End":"03:30.789","Text":"develop a workflow preference."},{"Start":"03:32.099 ","End":"03:33.490","Text":"Lastly, you will see in the"},{"Start":"03:33.490 ","End":"03:35.100","Text":"lower right-hand corner, we can"},{"Start":"03:35.100 ","End":"03:36.790","Text":"zoom in and out on the timeline."},{"Start":"03:37.440 ","End":"03:39.180","Text":"We currently don’t have any actions"},{"Start":"03:39.190 ","End":"03:41.059","Text":"in our timeline, but this can be"},{"Start":"03:41.060 ","End":"03:43.140","Text":"handy if we need to zoom in to focus"},{"Start":"03:43.160 ","End":"03:45.869","Text":"on a specific action or zoom out to"},{"Start":"03:45.870 ","End":"03:47.899","Text":"see our entire sequence of events."},{"Start":"03:48.950 ","End":"03:50.129","Text":"Now that we’ve taken a look"},{"Start":"03:50.130 ","End":"03:51.610","Text":"at navigating the Animation"},{"Start":"03:51.620 ","End":"03:53.670","Text":"workspace, let’s start animating"},{"Start":"03:53.690 ","End":"03:55.420","Text":"by creating our first storyboard."}],"ID":28921},{"Watched":false,"Name":"Creating the First Storyboard","Duration":"3m 12s","ChapterTopicVideoID":27730,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.480 ","End":"00:01.670","Text":"Kevin Kennedy: In Fusion 360’s"},{"Start":"00:01.680 ","End":"00:03.969","Text":"Animation workspace, storyboard’s"},{"Start":"00:03.980 ","End":"00:05.810","Text":"represent a collection of views"},{"Start":"00:05.830 ","End":"00:07.820","Text":"and actions along a timeline."},{"Start":"00:08.630 ","End":"00:10.640","Text":"Each action simply represents how"},{"Start":"00:10.640 ","End":"00:12.680","Text":"the model will move or transform."},{"Start":"00:13.480 ","End":"00:14.700","Text":"A single storyboard"},{"Start":"00:14.710 ","End":"00:16.859","Text":"represents only one animation."},{"Start":"00:17.529 ","End":"00:19.720","Text":"We can use multiple storyboards to create"},{"Start":"00:19.740 ","End":"00:22.410","Text":"a collection of individual animations."},{"Start":"00:23.470 ","End":"00:24.889","Text":"By default, we’re given a"},{"Start":"00:24.890 ","End":"00:26.620","Text":"storyboard titled ‘Storyboard1”."},{"Start":"00:26.630 ","End":"00:29.810","Text":"While in the Animation workspace, we"},{"Start":"00:29.810 ","End":"00:32.100","Text":"can rename storyboards at any time."},{"Start":"00:32.990 ","End":"00:34.660","Text":"Giving storyboards a meaningful"},{"Start":"00:34.660 ","End":"00:36.160","Text":"name will help you keep track of"},{"Start":"00:36.160 ","End":"00:37.930","Text":"what each storyboard represents."},{"Start":"00:38.560 ","End":"00:40.410","Text":"This is particularly useful if"},{"Start":"00:40.410 ","End":"00:41.650","Text":"you’re going to be sharing the file"},{"Start":"00:41.650 ","End":"00:43.680","Text":"with others or if you intend to"},{"Start":"00:43.680 ","End":"00:45.560","Text":"work on your file at a later date."},{"Start":"00:46.599 ","End":"00:48.519","Text":"To rename a storyboard, simply"},{"Start":"00:48.519 ","End":"00:50.260","Text":"right-click on the storyboard name,"},{"Start":"00:50.349 ","End":"00:52.149","Text":"followed by selecting “Rename.”"},{"Start":"00:52.529 ","End":"00:53.709","Text":"This allows us to type"},{"Start":"00:53.709 ","End":"00:55.110","Text":"out any desired name."},{"Start":"00:55.630 ","End":"00:57.550","Text":"I’ll go ahead and type out ‘Automatic"},{"Start":"00:57.550 ","End":"00:59.140","Text":"Exploded View,’ as that’s the"},{"Start":"00:59.140 ","End":"01:00.970","Text":"first feature set we’ll utilize."},{"Start":"01:02.980 ","End":"01:04.990","Text":"If we revisit the right-click Storyboard"},{"Start":"01:05.019 ","End":"01:07.120","Text":"menu, you will see that we can also"},{"Start":"01:07.120 ","End":"01:09.740","Text":"create new storyboards, reverse the"},{"Start":"01:09.740 ","End":"01:11.800","Text":"entire storyboard which will simply"},{"Start":"01:11.800 ","End":"01:14.820","Text":"flip all of the actions, we can Copy"},{"Start":"01:14.820 ","End":"01:17.520","Text":"and Paste storyboards, and we can delete"},{"Start":"01:17.520 ","End":"01:19.550","Text":"storyboards if we no longer need it."},{"Start":"01:20.559 ","End":"01:22.290","Text":"Just keep in mind, deleting"},{"Start":"01:22.300 ","End":"01:23.840","Text":"is only allowed if you have"},{"Start":"01:23.840 ","End":"01:25.359","Text":"more than one storyboard."},{"Start":"01:26.870 ","End":"01:28.549","Text":"Let’s go ahead and create a second"},{"Start":"01:28.549 ","End":"01:30.890","Text":"storyboard for our Manual Explode."},{"Start":"01:31.620 ","End":"01:32.870","Text":"In addition to the right-click"},{"Start":"01:32.870 ","End":"01:34.500","Text":"menu, there are two other ways that"},{"Start":"01:34.510 ","End":"01:36.190","Text":"we can create a new storyboard."},{"Start":"01:37.290 ","End":"01:38.899","Text":"First, we could select the plus"},{"Start":"01:38.910 ","End":"01:40.600","Text":"symbol in the lower-left corner."},{"Start":"01:41.940 ","End":"01:44.130","Text":"Alternatively, we can select the New"},{"Start":"01:44.139 ","End":"01:46.060","Text":"Storyboard feature in the toolbar."},{"Start":"01:47.109 ","End":"01:48.990","Text":"Regardless of where we create a new"},{"Start":"01:49.000 ","End":"01:50.870","Text":"storyboard, we’ll be prompted with a"},{"Start":"01:50.870 ","End":"01:53.050","Text":"dialog to choose the Storyboard Type."},{"Start":"01:54.740 ","End":"01:56.320","Text":"The ‘Clean’ option will create a"},{"Start":"01:56.320 ","End":"01:58.429","Text":"new storyboard with no actions."},{"Start":"01:58.950 ","End":"02:00.190","Text":"That simply means our new"},{"Start":"02:00.190 ","End":"02:02.209","Text":"storyboard will be empty as if"},{"Start":"02:02.210 ","End":"02:03.570","Text":"we’re starting from scratch."},{"Start":"02:04.260 ","End":"02:06.369","Text":"The model will always be the same as it"},{"Start":"02:06.369 ","End":"02:08.610","Text":"currently exists in the Design workspace."},{"Start":"02:09.490 ","End":"02:11.920","Text":"Contrary, ‘Start from end of previous’"},{"Start":"02:11.970 ","End":"02:14.010","Text":"will create a new storyboard also"},{"Start":"02:14.010 ","End":"02:15.799","Text":"with no actions in the timeline,"},{"Start":"02:16.349 ","End":"02:18.170","Text":"but this option will include the"},{"Start":"02:18.920 ","End":"02:20.489","Text":"transformations for every component"},{"Start":"02:20.790 ","End":"02:22.559","Text":"based on the previous storyboard."},{"Start":"02:23.400 ","End":"02:25.440","Text":"In other words, this option allows"},{"Start":"02:25.440 ","End":"02:26.920","Text":"us to create a storyboard where"},{"Start":"02:26.920 ","End":"02:28.740","Text":"the previous storyboard left off."},{"Start":"02:29.510 ","End":"02:31.440","Text":"Using this option is useful when"},{"Start":"02:31.440 ","End":"02:33.350","Text":"needing sequential animations."},{"Start":"02:34.650 ","End":"02:36.250","Text":"Since we don’t have any existing"},{"Start":"02:36.250 ","End":"02:38.540","Text":"actions in our first storyboard, let’s"},{"Start":"02:38.540 ","End":"02:40.499","Text":"go ahead and create a ‘clean’ one."},{"Start":"02:42.520 ","End":"02:45.280","Text":"We can then right-click on storyboard2,"},{"Start":"02:45.280 ","End":"02:47.530","Text":"and rename it ‘Manual Exploded View.’"},{"Start":"02:48.870 ","End":"02:50.200","Text":"Last but not least, we can"},{"Start":"02:50.200 ","End":"02:52.129","Text":"reorder storyboards by clicking"},{"Start":"02:52.130 ","End":"02:53.619","Text":"and dragging them left or right."},{"Start":"02:54.300 ","End":"02:55.940","Text":"This can be helpful if you’d like"},{"Start":"02:55.940 ","End":"02:57.390","Text":"to change the sequence of your"},{"Start":"02:57.390 ","End":"02:59.890","Text":"animations, especially if you plan to"},{"Start":"02:59.890 ","End":"03:02.290","Text":"export them as a single video file."},{"Start":"03:04.020 ","End":"03:05.800","Text":"Now that our storyboards are set up,"},{"Start":"03:05.900 ","End":"03:07.950","Text":"let’s get started with our first Animation"},{"Start":"03:07.970 ","End":"03:10.429","Text":"by creating an Automatic Exploded View."}],"ID":28922},{"Watched":false,"Name":"Auto Exploding Fusion 360 Designs","Duration":"8m 23s","ChapterTopicVideoID":27726,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.620 ","End":"00:01.710","Text":"Kevin Kennedy: In Fusion 360’s"},{"Start":"00:01.740 ","End":"00:04.030","Text":"Animation workspace, Auto Exploding"},{"Start":"00:04.030 ","End":"00:05.649","Text":"designs are an efficient way to"},{"Start":"00:05.670 ","End":"00:07.359","Text":"communicate product assemblies."},{"Start":"00:08.119 ","End":"00:09.530","Text":"To get started, let’s make"},{"Start":"00:09.530 ","End":"00:11.130","Text":"sure the ‘Automatic Exploded"},{"Start":"00:11.130 ","End":"00:12.879","Text":"View’ storyboard is selected."},{"Start":"00:13.639 ","End":"00:15.270","Text":"This will ensure all of the work is"},{"Start":"00:15.270 ","End":"00:16.940","Text":"recorded in the correct timeline."},{"Start":"00:18.389 ","End":"00:19.800","Text":"With the Playhead in the scratch"},{"Start":"00:19.810 ","End":"00:21.720","Text":"zone, I’ll also hit the Home icon"},{"Start":"00:21.730 ","End":"00:23.490","Text":"next to the viewcube, to ensure"},{"Start":"00:23.490 ","End":"00:25.320","Text":"the model is in the Home position."},{"Start":"00:25.990 ","End":"00:27.540","Text":"This is certainly not required,"},{"Start":"00:27.559 ","End":"00:29.150","Text":"but I like to start new Animations"},{"Start":"00:29.150 ","End":"00:30.650","Text":"from the home position so the"},{"Start":"00:30.650 ","End":"00:32.819","Text":"product has a nice isometric view."},{"Start":"00:34.209 ","End":"00:35.719","Text":"Remember that moving the playhead"},{"Start":"00:35.730 ","End":"00:37.360","Text":"to the scratch zone ensures our"},{"Start":"00:37.360 ","End":"00:39.130","Text":"change in the camera view is not"},{"Start":"00:39.130 ","End":"00:41.160","Text":"recorded as part of the animation."},{"Start":"00:42.310 ","End":"00:43.230","Text":"We’ll now want to move the"},{"Start":"00:43.500 ","End":"00:44.940","Text":"playhead back into the timeline."},{"Start":"00:45.570 ","End":"00:46.720","Text":"For now, we don’t need to"},{"Start":"00:46.720 ","End":"00:47.900","Text":"worry about the distance."},{"Start":"00:48.250 ","End":"00:50.210","Text":"This will simply ensure the Auto Explode"},{"Start":"00:50.210 ","End":"00:52.550","Text":"feature creates an action in the timeline."},{"Start":"00:54.090 ","End":"00:56.520","Text":"Next, head to the Transform dropdown."},{"Start":"00:57.250 ","End":"00:58.310","Text":"It’s here that we’ll find"},{"Start":"00:58.310 ","End":"00:59.920","Text":"two Auto Explode features."},{"Start":"01:00.640 ","End":"01:02.310","Text":"“Auto Explode: One Level”"},{"Start":"01:02.340 ","End":"01:03.920","Text":"will only explode the first"},{"Start":"01:03.920 ","End":"01:05.609","Text":"level of child components."},{"Start":"01:06.300 ","End":"01:08.320","Text":"In other words, if we select our assembly"},{"Start":"01:08.320 ","End":"01:10.559","Text":"in the Browser, it will only include"},{"Start":"01:10.559 ","End":"01:12.330","Text":"these initial components and it will"},{"Start":"01:12.330 ","End":"01:14.430","Text":"not include any components that are"},{"Start":"01:14.430 ","End":"01:17.040","Text":"nested further, such as the accessories"},{"Start":"01:17.070 ","End":"01:18.649","Text":"that are nested two-levels deep."},{"Start":"01:20.059 ","End":"01:22.550","Text":"Contrary, “Auto Explode: All Levels”"},{"Start":"01:22.610 ","End":"01:24.210","Text":"will include all levels of the"},{"Start":"01:24.210 ","End":"01:26.700","Text":"assembly, down to the lowest nested"},{"Start":"01:26.710 ","End":"01:28.820","Text":"component, regardless of how many."},{"Start":"01:29.990 ","End":"01:31.470","Text":"Let’s select the “Auto Explode:"},{"Start":"01:31.480 ","End":"01:33.270","Text":"All Levels” as we’d like to include"},{"Start":"01:33.270 ","End":"01:35.040","Text":"the keyboard and other accessories."},{"Start":"01:35.850 ","End":"01:37.590","Text":"This feature can also be activated"},{"Start":"01:37.590 ","End":"01:38.760","Text":"with the keyboard shortcut"},{"Start":"01:38.780 ","End":"01:40.479","Text":"letter “U,” as in Uniform."},{"Start":"01:41.759 ","End":"01:43.790","Text":"Notice we get a warning message that no"},{"Start":"01:43.790 ","End":"01:45.890","Text":"components are available for exploding."},{"Start":"01:46.750 ","End":"01:48.549","Text":"We must first select the component"},{"Start":"01:48.570 ","End":"01:50.320","Text":"or assembly before activating"},{"Start":"01:50.330 ","End":"01:51.890","Text":"the Auto Explode features."},{"Start":"01:53.180 ","End":"01:55.360","Text":"For example, I’ll select the top-level"},{"Start":"01:55.360 ","End":"01:57.550","Text":"assembly in the Browser, followed by"},{"Start":"01:57.550 ","End":"02:00.080","Text":"reactivating “Auto Explode: All Levels”."},{"Start":"02:02.039 ","End":"02:04.200","Text":"Once the feature is active, all components"},{"Start":"02:04.200 ","End":"02:06.249","Text":"of our model will appear to be separated."},{"Start":"02:07.400 ","End":"02:08.720","Text":"Notice our first actions"},{"Start":"02:08.720 ","End":"02:10.139","Text":"recorded in the timeline."},{"Start":"02:11.280 ","End":"02:13.180","Text":"Both auto-explode features allow you"},{"Start":"02:13.470 ","End":"02:15.299","Text":"to adjust the details of the assembly."},{"Start":"02:16.040 ","End":"02:17.600","Text":"Starting with the slider, we can"},{"Start":"02:17.600 ","End":"02:20.250","Text":"adjust the Explosion Scale, or how far"},{"Start":"02:20.250 ","End":"02:22.080","Text":"the parts separate from one another."},{"Start":"02:23.609 ","End":"02:25.720","Text":"As you can see, the further to the right,"},{"Start":"02:25.770 ","End":"02:27.470","Text":"the further away the parts will get."},{"Start":"02:28.460 ","End":"02:29.940","Text":"I’ll leave this at approximately"},{"Start":"02:29.940 ","End":"02:31.130","Text":"the center of the scale."},{"Start":"02:32.530 ","End":"02:34.539","Text":"To the left of the Explosion Scale, we"},{"Start":"02:34.540 ","End":"02:36.690","Text":"can toggle the Trail line visibility."},{"Start":"02:37.540 ","End":"02:39.050","Text":"When turned on, you’ll see that"},{"Start":"02:39.050 ","End":"02:40.500","Text":"trail lines are included in the"},{"Start":"02:40.500 ","End":"02:42.830","Text":"Animation, which can help the viewer"},{"Start":"02:42.860 ","End":"02:44.730","Text":"understand where the parts connect."},{"Start":"02:45.680 ","End":"02:47.200","Text":"That said, Trail lines can"},{"Start":"02:47.200 ","End":"02:49.079","Text":"sometimes make it more confusing,"},{"Start":"02:49.130 ","End":"02:50.429","Text":"so use them with caution."},{"Start":"02:51.550 ","End":"02:53.140","Text":"Note that when working with the Auto"},{"Start":"02:53.140 ","End":"02:55.450","Text":"Explode features, having trail lines"},{"Start":"02:55.460 ","End":"02:58.049","Text":"visible is restricted to all components,"},{"Start":"02:58.490 ","End":"03:00.769","Text":"meaning they’re all visible or all hidden."},{"Start":"03:01.350 ","End":"03:03.390","Text":"You cannot control them individually."},{"Start":"03:04.810 ","End":"03:06.119","Text":"To the left of Trail Line"},{"Start":"03:06.120 ","End":"03:07.800","Text":"Visibility, you will see that we"},{"Start":"03:07.800 ","End":"03:09.660","Text":"can change how the explosion actions"},{"Start":"03:09.660 ","End":"03:11.289","Text":"are recorded in our timeline."},{"Start":"03:12.210 ","End":"03:14.140","Text":"This defaulted to a one-step"},{"Start":"03:14.140 ","End":"03:15.730","Text":"explosion, meaning that all"},{"Start":"03:15.730 ","End":"03:17.419","Text":"parts move at the same moment."},{"Start":"03:18.240 ","End":"03:20.370","Text":"Notice how all actions in the timeline"},{"Start":"03:20.380 ","End":"03:22.570","Text":"start and end at the exact same time."},{"Start":"03:24.080 ","End":"03:25.580","Text":"Let’s go ahead and hit the green"},{"Start":"03:25.580 ","End":"03:27.200","Text":"checkmark to confirm this, so"},{"Start":"03:27.200 ","End":"03:28.750","Text":"we can preview the animation."},{"Start":"03:30.580 ","End":"03:32.609","Text":"To preview the Auto Explode, we can hit"},{"Start":"03:32.610 ","End":"03:34.509","Text":"the play button at the bottom-center."},{"Start":"03:35.270 ","End":"03:37.030","Text":"Again, notice how all parts"},{"Start":"03:37.030 ","End":"03:38.190","Text":"move at the same time."},{"Start":"03:39.190 ","End":"03:40.859","Text":"This is fairly fast, so we can"},{"Start":"03:40.860 ","End":"03:42.380","Text":"adjust the length of each action."},{"Start":"03:43.260 ","End":"03:44.729","Text":"If you’d like to change the length"},{"Start":"03:44.740 ","End":"03:46.489","Text":"of an action, simply hover over"},{"Start":"03:46.490 ","End":"03:48.970","Text":"the right side of each action until"},{"Start":"03:48.970 ","End":"03:50.700","Text":"you see the double-sided arrows."},{"Start":"03:51.389 ","End":"03:52.899","Text":"Then, drag to the right to"},{"Start":"03:52.900 ","End":"03:54.499","Text":"extend the action\u0027s duration."},{"Start":"03:55.460 ","End":"03:56.640","Text":"I’ll quickly extend a few"},{"Start":"03:56.640 ","End":"03:58.000","Text":"actions so we can see how they"},{"Start":"03:58.000 ","End":"03:59.550","Text":"differ from the default length."},{"Start":"04:03.280 ","End":"04:05.420","Text":"If I play the Animation again, you’ll see"},{"Start":"04:05.420 ","End":"04:07.430","Text":"that this gives quite a different effect."},{"Start":"04:08.480 ","End":"04:09.820","Text":"This is where the Sequential"},{"Start":"04:09.820 ","End":"04:11.119","Text":"option can be helpful."},{"Start":"04:12.590 ","End":"04:14.770","Text":"I’m going to undo the recent changes, and"},{"Start":"04:14.780 ","End":"04:16.930","Text":"activate the Auto Explode feature again."},{"Start":"04:17.550 ","End":"04:19.359","Text":"Remember to first select your assembly"},{"Start":"04:19.360 ","End":"04:21.110","Text":"or subassembly in the Browser."},{"Start":"04:21.719 ","End":"04:23.210","Text":"You can also select parts"},{"Start":"04:23.210 ","End":"04:24.699","Text":"directly from the canvas."},{"Start":"04:26.670 ","End":"04:28.120","Text":"This time, I’ll change the"},{"Start":"04:28.120 ","End":"04:30.239","Text":"option to Sequential Explosion."},{"Start":"04:31.160 ","End":"04:32.430","Text":"Notice how the actions in our"},{"Start":"04:32.430 ","End":"04:34.920","Text":"timeline are now sequential, meaning"},{"Start":"04:34.920 ","End":"04:36.770","Text":"one comes right after another."},{"Start":"04:37.620 ","End":"04:39.680","Text":"I’ll also leave the trail line visibility"},{"Start":"04:39.690 ","End":"04:41.750","Text":"turned off, followed by the green"},{"Start":"04:41.750 ","End":"04:43.629","Text":"checkmark to confirm these settings."},{"Start":"04:44.679 ","End":"04:46.679","Text":"If you ever need to cancel an animation"},{"Start":"04:46.680 ","End":"04:49.169","Text":"feature, simply hit the red X icon."},{"Start":"04:50.850 ","End":"04:52.170","Text":"Let’s play this animation"},{"Start":"04:52.170 ","End":"04:53.160","Text":"to see how different the"},{"Start":"04:53.160 ","End":"04:54.570","Text":"sequential setting will look."},{"Start":"05:01.380 ","End":"05:02.729","Text":"As you can see, this one"},{"Start":"05:02.730 ","End":"05:04.250","Text":"is much easier to follow."},{"Start":"05:04.809 ","End":"05:06.479","Text":"With only one item moving at a"},{"Start":"05:06.480 ","End":"05:08.380","Text":"time, it can be easier to focus"},{"Start":"05:08.390 ","End":"05:09.720","Text":"on the assembly or disassembly."},{"Start":"05:11.290 ","End":"05:12.810","Text":"That said, it’s critical to"},{"Start":"05:12.810 ","End":"05:14.860","Text":"understand that using the Auto Explode"},{"Start":"05:14.860 ","End":"05:16.489","Text":"features can be a great starting"},{"Start":"05:16.490 ","End":"05:18.550","Text":"point, but you do not have to leave"},{"Start":"05:18.559 ","End":"05:20.010","Text":"the actions at their defaults."},{"Start":"05:20.870 ","End":"05:22.189","Text":"Changing the placement and"},{"Start":"05:22.190 ","End":"05:23.889","Text":"duration of actions can be done"},{"Start":"05:23.900 ","End":"05:25.669","Text":"at any time in the process."},{"Start":"05:26.950 ","End":"05:29.270","Text":"In the Transform dropdown, you will find"},{"Start":"05:29.280 ","End":"05:31.400","Text":"another feature called “Restore Home.”"},{"Start":"05:32.290 ","End":"05:34.329","Text":"As its name suggests, this feature"},{"Start":"05:34.330 ","End":"05:36.070","Text":"will return all of our components"},{"Start":"05:36.070 ","End":"05:37.659","Text":"to their home position, as"},{"Start":"05:37.660 ","End":"05:39.659","Text":"defined in the Design workspace."},{"Start":"05:41.330 ","End":"05:42.720","Text":"Let’s first drag the playhead"},{"Start":"05:42.790 ","End":"05:44.190","Text":"a few seconds to the right."},{"Start":"05:45.770 ","End":"05:47.219","Text":"Be sure to select the assembly"},{"Start":"05:47.220 ","End":"05:49.250","Text":"in the Browser, and then activate"},{"Start":"05:49.260 ","End":"05:50.740","Text":"the Restore Home feature."},{"Start":"05:54.599 ","End":"05:55.700","Text":"Once complete, let’s"},{"Start":"05:55.710 ","End":"06:03.590","Text":"play the animation again."},{"Start":"06:03.590 ","End":"06:05.299","Text":"Notice how every part returns"},{"Start":"06:05.300 ","End":"06:06.840","Text":"to the original home position"},{"Start":"06:06.870 ","End":"06:08.320","Text":"after the auto explode."},{"Start":"06:09.230 ","End":"06:10.999","Text":"We were able to quickly set up a"},{"Start":"06:11.000 ","End":"06:12.770","Text":"simple product disassembly with the"},{"Start":"06:12.770 ","End":"06:15.190","Text":"use of Auto Explode and Restore Home."},{"Start":"06:16.209 ","End":"06:17.900","Text":"However, this exploded view"},{"Start":"06:17.900 ","End":"06:19.770","Text":"certainly has room for improvement."},{"Start":"06:20.390 ","End":"06:21.630","Text":"You’ll find that a few parts"},{"Start":"06:21.640 ","End":"06:23.370","Text":"visibly run through one another."},{"Start":"06:24.510 ","End":"06:25.710","Text":"We’ll take a look at using the"},{"Start":"06:25.710 ","End":"06:27.240","Text":"Manual Explode feature, which"},{"Start":"06:27.240 ","End":"06:28.949","Text":"will give us greater flexibility."},{"Start":"06:30.130 ","End":"06:31.750","Text":"Before that, let’s take a quick"},{"Start":"06:31.750 ","End":"06:33.169","Text":"look at updating the appearance"},{"Start":"06:33.179 ","End":"06:34.669","Text":"of the keyboard and trackpad."},{"Start":"06:35.789 ","End":"06:37.850","Text":"The accessories were left to the default"},{"Start":"06:37.860 ","End":"06:39.300","Text":"Steel color in the Design workspace."},{"Start":"06:41.910 ","End":"06:43.410","Text":"We can activate the Appearances"},{"Start":"06:43.430 ","End":"06:45.140","Text":"feature from the Transform dropdown."},{"Start":"06:47.429 ","End":"06:49.599","Text":"In the “Library” section at the bottom,"},{"Start":"06:49.790 ","End":"06:52.069","Text":"I’ll search for a “White Plastic” option."},{"Start":"06:53.389 ","End":"06:54.390","Text":"Note that you may have to"},{"Start":"06:54.390 ","End":"06:56.030","Text":"download the appearances if you"},{"Start":"06:56.030 ","End":"06:57.580","Text":"have not previously used them."},{"Start":"06:58.890 ","End":"07:01.030","Text":"Similar to the Design workspace, we can"},{"Start":"07:01.040 ","End":"07:03.480","Text":"then simply drag and drop appearances onto"},{"Start":"07:03.480 ","End":"07:06.610","Text":"components in the Fusion 360 Browser or"},{"Start":"07:06.610 ","End":"07:08.799","Text":"the model itself in the Canvas window."},{"Start":"07:09.620 ","End":"07:11.340","Text":"However, before we do that, it’s"},{"Start":"07:11.340 ","End":"07:12.929","Text":"critical to take note of the Scope"},{"Start":"07:12.930 ","End":"07:14.770","Text":"section at the top of the dialog."},{"Start":"07:15.690 ","End":"07:17.460","Text":"This is the only difference seen"},{"Start":"07:17.470 ","End":"07:19.140","Text":"in this Appearance dialog in the"},{"Start":"07:19.140 ","End":"07:21.720","Text":"Animation Workspace, versus those"},{"Start":"07:21.740 ","End":"07:24.010","Text":"in the Design and Render workspaces."},{"Start":"07:25.280 ","End":"07:26.970","Text":"You can determine if this appearance"},{"Start":"07:26.970 ","End":"07:28.769","Text":"change only affects this current"},{"Start":"07:28.770 ","End":"07:30.850","Text":"storyboard or if you would like"},{"Start":"07:30.859 ","End":"07:32.960","Text":"to apply it to all storyboards."},{"Start":"07:34.180 ","End":"07:35.440","Text":"I’ll make sure this is set to"},{"Start":"07:35.450 ","End":"07:37.200","Text":"All Storyboards before dragging"},{"Start":"07:37.200 ","End":"07:38.649","Text":"and dropping the White Plastic"},{"Start":"07:38.720 ","End":"07:40.430","Text":"onto the keyboard and trackpad."},{"Start":"07:41.540 ","End":"07:43.360","Text":"This will ensure that each existing"},{"Start":"07:43.370 ","End":"07:45.180","Text":"and new storyboard includes"},{"Start":"07:45.180 ","End":"07:46.940","Text":"the white plastic accessories."},{"Start":"07:48.129 ","End":"07:49.830","Text":"We can then close the dialog."},{"Start":"07:51.510 ","End":"07:53.100","Text":"If I switch back to the Design"},{"Start":"07:53.110 ","End":"07:55.030","Text":"Workspace, you’ll see that the recent"},{"Start":"07:55.030 ","End":"07:57.250","Text":"appearance changes do not carry over."},{"Start":"07:58.000 ","End":"08:00.039","Text":"Again, this is because Appearances"},{"Start":"08:00.050 ","End":"08:02.039","Text":"applied in the Design Workspace"},{"Start":"08:02.380 ","End":"08:04.069","Text":"are automatically included in the"},{"Start":"08:04.070 ","End":"08:06.210","Text":"Animation and Render workspaces."},{"Start":"08:07.100 ","End":"08:09.520","Text":"Contrary, those appearances applied in"},{"Start":"08:09.520 ","End":"08:11.910","Text":"the Animation workspace will only affect"},{"Start":"08:11.910 ","End":"08:14.150","Text":"your model in the Animation workspace."},{"Start":"08:17.120 ","End":"08:18.679","Text":"Switching back to the Animation"},{"Start":"08:18.690 ","End":"08:20.200","Text":"workspace, we’re now ready to"},{"Start":"08:20.200 ","End":"08:21.979","Text":"use the Manual Explode feature."}],"ID":28923},{"Watched":false,"Name":"Manually Exploding Fusion 360 Designs","Duration":"3m 54s","ChapterTopicVideoID":27733,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.390 ","End":"00:01.410","Text":"Kevin Kennedy: To get started with"},{"Start":"00:01.410 ","End":"00:03.200","Text":"our manual exploded view, let’s"},{"Start":"00:03.210 ","End":"00:05.070","Text":"first select the Manual Storyboard."},{"Start":"00:05.960 ","End":"00:07.970","Text":"Remember that we started with a ‘Clean’"},{"Start":"00:07.970 ","End":"00:10.020","Text":"Storyboard, so our timeline is not"},{"Start":"00:10.020 ","End":"00:12.279","Text":"only clear of any actions, but our"},{"Start":"00:12.280 ","End":"00:14.519","Text":"model is in the original home position."},{"Start":"00:15.969 ","End":"00:18.170","Text":"Unlike Auto Explode, the Manual"},{"Start":"00:18.230 ","End":"00:20.330","Text":"Explode feature allows us to define"},{"Start":"00:20.330 ","End":"00:22.540","Text":"the axis each part should move along."},{"Start":"00:23.830 ","End":"00:25.959","Text":"Without anything selected in the Browser,"},{"Start":"00:25.990 ","End":"00:28.369","Text":"we can activate the Manual Explode feature"},{"Start":"00:28.389 ","End":"00:31.009","Text":"from the Transform dropdown, or with the"},{"Start":"00:31.009 ","End":"00:33.460","Text":"keyboard shortcut letter “E,” as in Echo."},{"Start":"00:35.609 ","End":"00:37.480","Text":"With the Manual Explode feature, we"},{"Start":"00:37.480 ","End":"00:39.080","Text":"first need to select the individual"},{"Start":"00:39.080 ","End":"00:41.030","Text":"component that we would like to define."},{"Start":"00:42.340 ","End":"00:43.460","Text":"I’ll start by selecting"},{"Start":"00:43.460 ","End":"00:44.700","Text":"the laptop component."},{"Start":"00:45.820 ","End":"00:47.539","Text":"Notice how directional arrows now"},{"Start":"00:47.540 ","End":"00:49.200","Text":"appear on top of the component."},{"Start":"00:49.849 ","End":"00:51.410","Text":"We simply need to choose which"},{"Start":"00:51.410 ","End":"00:53.230","Text":"direction we want the part to go."},{"Start":"00:54.019 ","End":"00:55.550","Text":"For example, I would like the"},{"Start":"00:55.550 ","End":"00:57.300","Text":"computer to go straight up, so"},{"Start":"00:57.300 ","End":"00:59.030","Text":"I’ll hit the corresponding arrow."},{"Start":"00:59.650 ","End":"01:01.450","Text":"These arrows can be a bit misleading,"},{"Start":"01:01.530 ","End":"01:03.459","Text":"as you can only select them, they"},{"Start":"01:03.460 ","End":"01:05.089","Text":"do not allow you to click and drag"},{"Start":"01:05.110 ","End":"01:07.200","Text":"like other arrows in Fusion 360."},{"Start":"01:08.880 ","End":"01:10.499","Text":"We’re then limited to using the"},{"Start":"01:10.500 ","End":"01:12.550","Text":"Explosion Scale slider, similar"},{"Start":"01:12.559 ","End":"01:14.199","Text":"to the Auto Explode features."},{"Start":"01:15.110 ","End":"01:16.690","Text":"For example, I\u0027ll drag the"},{"Start":"01:16.690 ","End":"01:18.130","Text":"slider over to the right."},{"Start":"01:19.210 ","End":"01:20.750","Text":"It’s important to call out that you"},{"Start":"01:20.750 ","End":"01:22.720","Text":"can select multiple components when"},{"Start":"01:22.720 ","End":"01:24.559","Text":"using the Manual Explode feature."},{"Start":"01:25.099 ","End":"01:26.740","Text":"However, you will only want to"},{"Start":"01:26.740 ","End":"01:28.690","Text":"choose more than one component if"},{"Start":"01:28.690 ","End":"01:30.019","Text":"they are going to travel along the"},{"Start":"01:30.020 ","End":"01:32.920","Text":"same axis, direction, and distance."},{"Start":"01:34.570 ","End":"01:36.820","Text":"After a component is placed as desired,"},{"Start":"01:36.830 ","End":"01:38.569","Text":"simply click the green checkmark."},{"Start":"01:39.690 ","End":"01:41.839","Text":"We’ll want to repeat this process for any"},{"Start":"01:41.840 ","End":"01:43.830","Text":"additional parts that should be exploded."},{"Start":"01:44.570 ","End":"01:46.100","Text":"Keep in mind that you do not have"},{"Start":"01:46.100 ","End":"01:48.149","Text":"to explode all parts as you do"},{"Start":"01:48.150 ","End":"01:49.759","Text":"with the Auto Explode features."},{"Start":"01:50.440 ","End":"01:51.880","Text":"Choosing to leave a few parts"},{"Start":"01:51.890 ","End":"01:53.279","Text":"in their home position can"},{"Start":"01:53.290 ","End":"01:54.800","Text":"oftentimes make it easier to"},{"Start":"01:54.800 ","End":"01:57.070","Text":"follow the assembly or disassembly."},{"Start":"01:59.039 ","End":"02:00.789","Text":"I’ll use the keyboard shortcut letter"},{"Start":"02:00.789 ","End":"02:03.020","Text":"“E” to activate Manual Explode once"},{"Start":"02:03.020 ","End":"02:05.439","Text":"again, followed by making the Keyboard"},{"Start":"02:05.469 ","End":"02:07.160","Text":"and the Trackboard go straight up."},{"Start":"02:08.030 ","End":"02:09.380","Text":"However, I’ll leave them much"},{"Start":"02:09.380 ","End":"02:11.130","Text":"closer to their original position."},{"Start":"02:13.630 ","End":"02:15.069","Text":"Take a minute to experiment"},{"Start":"02:15.090 ","End":"02:16.660","Text":"with the Manual Explode feature."},{"Start":"02:17.509 ","End":"02:19.109","Text":"I’m going to make the keyboard tray"},{"Start":"02:19.179 ","End":"02:20.870","Text":"and the various support components"},{"Start":"02:20.889 ","End":"02:22.780","Text":"move in their respective directions."},{"Start":"02:23.660 ","End":"02:25.530","Text":"While doing so, you may find the"},{"Start":"02:25.530 ","End":"02:27.560","Text":"Explosion Scale to be a bit limiting."},{"Start":"02:28.650 ","End":"02:30.640","Text":"Even with the flexibility to choose the"},{"Start":"02:30.640 ","End":"02:32.700","Text":"direction, it can be challenging to make"},{"Start":"02:32.700 ","End":"02:34.930","Text":"the part move exactly how you would like."},{"Start":"02:35.450 ","End":"02:37.749","Text":"However, don’t worry, as we’ll also"},{"Start":"02:37.750 ","End":"02:39.560","Text":"be looking at using the Transform"},{"Start":"02:39.560 ","End":"02:41.749","Text":"Components feature which gives us"},{"Start":"02:41.760 ","End":"02:43.739","Text":"full control over the placement."},{"Start":"02:46.170 ","End":"02:48.070","Text":"Once you’ve manually exploded the parts of"},{"Start":"02:48.080 ","End":"02:50.459","Text":"the standing desk, go ahead and playback"},{"Start":"02:50.460 ","End":"02:52.379","Text":"the animation to check your progress."},{"Start":"02:53.219 ","End":"02:55.100","Text":"Remember that we can select the fullscreen"},{"Start":"02:55.100 ","End":"02:57.689","Text":"icon in the bottom center, followed by the"},{"Start":"02:57.690 ","End":"03:00.270","Text":"play button to view the animation without"},{"Start":"03:00.270 ","End":"03:02.800","Text":"the rest of Fusion 360’s user interface."},{"Start":"03:03.410 ","End":"03:04.739","Text":"This is a great way to check"},{"Start":"03:04.750 ","End":"03:06.089","Text":"what the final animation will"},{"Start":"03:06.090 ","End":"03:07.620","Text":"look like before you export."},{"Start":"03:11.010 ","End":"03:13.120","Text":"Once complete, we can hit the icon in"},{"Start":"03:13.120 ","End":"03:15.709","Text":"the lower-right to return to Fusion 360."},{"Start":"03:17.020 ","End":"03:18.599","Text":"Be sure to save your File if"},{"Start":"03:18.600 ","End":"03:20.079","Text":"you have not already done so."},{"Start":"03:21.880 ","End":"03:24.190","Text":"Both Auto Explode and Manual Explode"},{"Start":"03:24.200 ","End":"03:26.170","Text":"have their benefits and drawbacks."},{"Start":"03:26.730 ","End":"03:29.170","Text":"In some scenarios, you may decide to start"},{"Start":"03:29.170 ","End":"03:31.590","Text":"with an Auto Explode feature, followed by"},{"Start":"03:31.590 ","End":"03:33.999","Text":"the use of a Manual Explode to directly"},{"Start":"03:34.000 ","End":"03:36.190","Text":"control a small number of components."},{"Start":"03:36.990 ","End":"03:39.230","Text":"With that in mind, using the Transform"},{"Start":"03:39.230 ","End":"03:41.030","Text":"Components feature will always give"},{"Start":"03:41.030 ","End":"03:42.800","Text":"you the most flexibility to create"},{"Start":"03:42.810 ","End":"03:45.400","Text":"very intentional animations, even"},{"Start":"03:45.400 ","End":"03:47.729","Text":"with Fusion 360’s limited feature set."},{"Start":"03:48.900 ","End":"03:49.990","Text":"Let’s now take a look at"},{"Start":"03:49.990 ","End":"03:51.339","Text":"creating a product assembly"},{"Start":"03:51.339 ","End":"03:52.940","Text":"by Transforming Components."}],"ID":28924},{"Watched":false,"Name":"Creating a Product Assembly Part 1 of 3","Duration":"5m 44s","ChapterTopicVideoID":27727,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.870 ","End":"00:02.070","Text":"Kevin Kennedy: We’ve quickly created some"},{"Start":"00:02.070 ","End":"00:04.740","Text":"exploded view animations in Fusion 360,"},{"Start":"00:05.000 ","End":"00:07.069","Text":"but let’s take a deeper dive into creating"},{"Start":"00:07.070 ","End":"00:09.000","Text":"more intentional product assemblies."},{"Start":"00:09.790 ","End":"00:12.180","Text":"To start, let’s copy the last storyboard."},{"Start":"00:12.849 ","End":"00:14.429","Text":"We’ll use that as a starting"},{"Start":"00:14.429 ","End":"00:16.009","Text":"point for our product assembly."},{"Start":"00:16.660 ","End":"00:17.899","Text":"Right-click on the storyboard"},{"Start":"00:17.920 ","End":"00:19.510","Text":"titled Manual Exploded View."},{"Start":"00:20.410 ","End":"00:22.280","Text":"Notice that we can either select copy"},{"Start":"00:22.330 ","End":"00:25.290","Text":"or use the shortcut CMD + C on a Mac"},{"Start":"00:25.700 ","End":"00:27.920","Text":"or CTRL + C if you’re on Windows."},{"Start":"00:28.509 ","End":"00:30.620","Text":"We can then use CMD + V"},{"Start":"00:30.650 ","End":"00:31.950","Text":"to paste the storyboard."},{"Start":"00:33.130 ","End":"00:34.799","Text":"Notice how the copied storyboard"},{"Start":"00:34.809 ","End":"00:36.269","Text":"now appears in our list."},{"Start":"00:36.970 ","End":"00:38.559","Text":"If we select it, you’ll see that"},{"Start":"00:38.560 ","End":"00:40.629","Text":"everything was copied over one for one."},{"Start":"00:41.560 ","End":"00:43.620","Text":"Before we do any work, let’s go ahead"},{"Start":"00:43.620 ","End":"00:45.620","Text":"and right-click on the copy and rename"},{"Start":"00:45.620 ","End":"00:47.679","Text":"this storyboard the “Product Assembly.”"},{"Start":"00:50.830 ","End":"00:52.239","Text":"Our first two storyboards look"},{"Start":"00:52.239 ","End":"00:54.080","Text":"at exploding the product, so"},{"Start":"00:54.080 ","End":"00:55.630","Text":"let’s create this one as a way to"},{"Start":"00:55.630 ","End":"00:57.440","Text":"communicate how parts are assembled."},{"Start":"00:58.540 ","End":"01:00.270","Text":"Since we already have the objects"},{"Start":"01:00.290 ","End":"01:02.250","Text":"disassembling, we can save"},{"Start":"01:02.250 ","End":"01:04.080","Text":"time by reversing our timeline."},{"Start":"01:05.259 ","End":"01:06.450","Text":"Right-click on the Storyboard"},{"Start":"01:06.469 ","End":"01:08.270","Text":"name, followed by “Reverse.”"},{"Start":"01:09.830 ","End":"01:11.010","Text":"Let’s go ahead and play the"},{"Start":"01:11.010 ","End":"01:12.679","Text":"animation to see how it looks."},{"Start":"01:13.600 ","End":"01:15.260","Text":"You’ll find value in playing back the"},{"Start":"01:15.260 ","End":"01:17.500","Text":"animation after any major changes."},{"Start":"01:18.540 ","End":"01:20.110","Text":"Notice how we quickly reversed the"},{"Start":"01:20.110 ","End":"01:22.429","Text":"timeline and now our animation already"},{"Start":"01:22.429 ","End":"01:24.510","Text":"represents more of an assembly than"},{"Start":"01:24.510 ","End":"01:26.580","Text":"a disassembly or exploded view."},{"Start":"01:27.690 ","End":"01:29.890","Text":"We\u0027ll now leverage the Transform Component"},{"Start":"01:29.890 ","End":"01:31.730","Text":"feature to improve our animation."},{"Start":"01:32.720 ","End":"01:34.470","Text":"I’d like to hide some parts to help the"},{"Start":"01:34.470 ","End":"01:36.900","Text":"viewer focus on critical assembly steps."},{"Start":"01:37.670 ","End":"01:40.260","Text":"To do so, we can use the Show/Hide"},{"Start":"01:40.270 ","End":"01:42.399","Text":"feature, which allows us to turn the"},{"Start":"01:42.400 ","End":"01:44.779","Text":"visibility of each part on and off."},{"Start":"01:45.719 ","End":"01:46.910","Text":"I’ll select the Accessories"},{"Start":"01:46.920 ","End":"01:48.520","Text":"sub-assembly in the Browser."},{"Start":"01:49.100 ","End":"01:51.740","Text":"Before selecting Show/Hide, we’ll want"},{"Start":"01:51.749 ","End":"01:53.330","Text":"to make sure the Playhead is either"},{"Start":"01:53.330 ","End":"01:56.089","Text":"at marker zero or in the Scratch Zone."},{"Start":"01:56.929 ","End":"01:58.569","Text":"Remember, this will ensure the"},{"Start":"01:58.570 ","End":"02:00.789","Text":"action is not added to the timeline."},{"Start":"02:01.570 ","End":"02:03.639","Text":"Selecting the Show/Hide feature in the"},{"Start":"02:03.639 ","End":"02:06.240","Text":"Toolbar or from the Transform dropdown"},{"Start":"02:06.580 ","End":"02:08.680","Text":"will turn off the component visibility."},{"Start":"02:09.650 ","End":"02:10.970","Text":"Note that because we have our playhead"},{"Start":"02:11.500 ","End":"02:13.720","Text":"in the scratch zone or marker zero,"},{"Start":"02:14.050 ","End":"02:15.720","Text":"this is technically the same as"},{"Start":"02:15.730 ","End":"02:18.100","Text":"toggling the visibility in the Browser."},{"Start":"02:19.389 ","End":"02:21.080","Text":"While we’re at it, let’s turn off the"},{"Start":"02:21.080 ","End":"02:24.347","Text":"visibility of everything except the table."},{"Start":"02:24.347 ","End":"02:28.340","Text":"I’d like to make room to turn"},{"Start":"02:28.340 ","End":"02:29.970","Text":"the component visibility on"},{"Start":"02:29.980 ","End":"02:31.600","Text":"as they move into position."},{"Start":"02:32.360 ","End":"02:33.989","Text":"At times, you may need to shift"},{"Start":"02:33.990 ","End":"02:36.280","Text":"around a group of timeline actions."},{"Start":"02:37.099 ","End":"02:39.340","Text":"We can hold down the CMD key and select"},{"Start":"02:39.349 ","End":"02:41.829","Text":"multiple actions, or we can shift-click"},{"Start":"02:41.829 ","End":"02:43.860","Text":"the last action to select them all."},{"Start":"02:45.000 ","End":"02:46.530","Text":"We can then simply drag all"},{"Start":"02:46.530 ","End":"02:47.780","Text":"of the actions to the right."},{"Start":"02:48.670 ","End":"02:50.480","Text":"I’ll move them over 6 or 7"},{"Start":"02:50.480 ","End":"02:52.040","Text":"seconds, so they’re out of the way."},{"Start":"02:53.540 ","End":"02:54.940","Text":"Take note of this green bar"},{"Start":"02:54.960 ","End":"02:56.359","Text":"at the top of the timeline."},{"Start":"02:57.059 ","End":"02:58.519","Text":"This simply helps you keep track"},{"Start":"02:58.529 ","End":"03:00.340","Text":"of how long the entire animation"},{"Start":"03:00.350 ","End":"03:02.140","Text":"is per your active storyboard."},{"Start":"03:04.170 ","End":"03:05.440","Text":"Lastly, let’s zoom in on the"},{"Start":"03:05.440 ","End":"03:07.140","Text":"table so it’s a bit larger."},{"Start":"03:08.040 ","End":"03:09.720","Text":"Again, remember this won’t be"},{"Start":"03:09.720 ","End":"03:11.970","Text":"recorded as we’re in the scratch zone."},{"Start":"03:13.230 ","End":"03:15.080","Text":"At this point, we can start to turn the"},{"Start":"03:15.080 ","End":"03:17.589","Text":"visibility of our parts back on as we"},{"Start":"03:17.590 ","End":"03:19.620","Text":"work our way through the product assembly."},{"Start":"03:22.030 ","End":"03:23.790","Text":"Move the playhead to approximately"},{"Start":"03:23.790 ","End":"03:25.900","Text":"2 seconds, or the length of time"},{"Start":"03:25.920 ","End":"03:28.240","Text":"it takes to become 100% visible."},{"Start":"03:29.750 ","End":"03:30.890","Text":"We then need to select the"},{"Start":"03:30.890 ","End":"03:32.510","Text":"component to turn back on."},{"Start":"03:33.320 ","End":"03:35.250","Text":"For example, I’ll select the Side"},{"Start":"03:35.250 ","End":"03:37.120","Text":"Panel, followed by the Show feature."},{"Start":"03:38.280 ","End":"03:40.000","Text":"Notice how this adds a Visibility"},{"Start":"03:40.000 ","End":"03:41.359","Text":"action in our timeline."},{"Start":"03:42.050 ","End":"03:43.370","Text":"The yellow represents when"},{"Start":"03:43.370 ","End":"03:45.260","Text":"a part is 100% visible."},{"Start":"03:46.020 ","End":"03:47.579","Text":"This blue lightbulb section"},{"Start":"03:47.590 ","End":"03:48.990","Text":"is the transition length."},{"Start":"03:49.969 ","End":"03:52.040","Text":"We can right-click on it, select"},{"Start":"03:52.049 ","End":"03:53.879","Text":"the duration, and type our 2"},{"Start":"03:54.449 ","End":"03:56.019","Text":"seconds for the transition time."},{"Start":"03:57.330 ","End":"03:59.000","Text":"At any time, we can also click"},{"Start":"03:59.000 ","End":"04:00.210","Text":"and drag the action around."},{"Start":"04:01.360 ","End":"04:02.479","Text":"I’ll slide it to the left"},{"Start":"04:02.480 ","End":"04:04.010","Text":"so it starts at 0 seconds."},{"Start":"04:06.380 ","End":"04:08.209","Text":"If we play the animation, you’ll"},{"Start":"04:08.210 ","End":"04:09.869","Text":"see that the side panel slowly"},{"Start":"04:09.900 ","End":"04:11.769","Text":"fades in as it turns opaque."},{"Start":"04:11.769 ","End":"04:14.230","Text":"I’d like to make this more"},{"Start":"04:14.230 ","End":"04:16.030","Text":"dynamic by having the camera"},{"Start":"04:16.030 ","End":"04:18.420","Text":"rotate as the visibility changes."},{"Start":"04:19.399 ","End":"04:21.076","Text":"To do so, I’ll move the playhead"},{"Start":"04:21.076 ","End":"04:23.709","Text":"to 3 seconds, followed by clicking"},{"Start":"04:23.710 ","End":"04:25.340","Text":"on the right edge of the ViewCube."},{"Start":"04:27.839 ","End":"04:29.280","Text":"Notice how we now have our first"},{"Start":"04:29.280 ","End":"04:31.099","Text":"camera action in our timeline."},{"Start":"04:31.690 ","End":"04:33.049","Text":"Camera actions represent"},{"Start":"04:33.070 ","End":"04:34.450","Text":"any changes in view."},{"Start":"04:35.050 ","End":"04:36.849","Text":"Up to this point, we’ve intentionally"},{"Start":"04:36.850 ","End":"04:38.239","Text":"avoided these by keeping our"},{"Start":"04:38.240 ","End":"04:39.840","Text":"playhead in the scratch zone."},{"Start":"04:40.599 ","End":"04:42.159","Text":"We can also drag the left side of"},{"Start":"04:42.160 ","End":"04:43.590","Text":"the camera action further to the"},{"Start":"04:43.590 ","End":"04:45.440","Text":"left to increase its duration,"},{"Start":"04:45.750 ","End":"04:47.640","Text":"making this 2 seconds in length."},{"Start":"04:49.510 ","End":"04:51.300","Text":"If I now play the animation,"},{"Start":"04:51.700 ","End":"04:53.390","Text":"you’ll see the camera changes as"},{"Start":"04:53.390 ","End":"04:55.179","Text":"the left panel starts to fade in."},{"Start":"04:56.389 ","End":"04:58.190","Text":"It feels a bit slow to me, so I’m"},{"Start":"04:58.190 ","End":"04:59.760","Text":"going to right-click and edit the"},{"Start":"04:59.760 ","End":"05:02.020","Text":"duration of each action, making"},{"Start":"05:02.020 ","End":"05:04.080","Text":"them both 1.5 seconds in length."},{"Start":"05:07.449 ","End":"05:09.370","Text":"One tip while creating animations"},{"Start":"05:09.400 ","End":"05:10.930","Text":"is to aim for rhythm and"},{"Start":"05:10.930 ","End":"05:12.920","Text":"consistency throughout your actions."},{"Start":"05:13.540 ","End":"05:14.810","Text":"This will make the animation"},{"Start":"05:14.810 ","End":"05:16.639","Text":"smoother and easier to watch."},{"Start":"05:18.090 ","End":"05:20.020","Text":"Starting at two seconds, I’d like to"},{"Start":"05:20.020 ","End":"05:22.050","Text":"have the opposite side panel turn on."},{"Start":"05:23.900 ","End":"05:25.620","Text":"Remember to select the component in the"},{"Start":"05:25.630 ","End":"05:28.050","Text":"Browser, followed by the Show feature."},{"Start":"05:30.290 ","End":"05:32.110","Text":"Once the action is in the timeline,"},{"Start":"05:32.160 ","End":"05:32.697","Text":"I’ll make it 1.5 seconds in length, and"},{"Start":"05:32.697 ","End":"05:36.409","Text":"slide it over to start at 2 seconds."}],"ID":28925},{"Watched":false,"Name":"Creating a Product Assembly Part 2 of 3","Duration":"4m 29s","ChapterTopicVideoID":27728,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.230 ","End":"00:01.210","Text":"Kevin Kennedy: Now that both side"},{"Start":"00:01.210 ","End":"00:02.550","Text":"panels appear, we need to let the"},{"Start":"00:02.550 ","End":"00:04.540","Text":"viewer know that two support bars will"},{"Start":"00:04.540 ","End":"00:06.550","Text":"join the panels together at the top."},{"Start":"00:07.750 ","End":"00:09.160","Text":"I’d like to look at this from more"},{"Start":"00:09.160 ","End":"00:10.810","Text":"of a top view so we can see the"},{"Start":"00:10.810 ","End":"00:12.899","Text":"support bar go into the slots."},{"Start":"00:13.849 ","End":"00:15.440","Text":"I’ll use the upper right corner"},{"Start":"00:15.480 ","End":"00:16.850","Text":"of the ViewCube to look at"},{"Start":"00:16.850 ","End":"00:18.339","Text":"this from a top perspective."},{"Start":"00:19.180 ","End":"00:20.980","Text":"We can then adjust the camera action"},{"Start":"00:20.980 ","End":"00:23.510","Text":"to be 1.5 seconds in length while"},{"Start":"00:23.520 ","End":"00:26.159","Text":"starting at 3.5 seconds in our timeline."},{"Start":"00:28.849 ","End":"00:30.659","Text":"Notice how Fusion 360 will help"},{"Start":"00:30.660 ","End":"00:32.439","Text":"you snap to the same time where"},{"Start":"00:32.480 ","End":"00:34.380","Text":"other actions end or begin."},{"Start":"00:35.010 ","End":"00:36.620","Text":"This can help you align actions"},{"Start":"00:36.629 ","End":"00:38.720","Text":"for better rhythm and consistency."},{"Start":"00:42.030 ","End":"00:43.760","Text":"I’ll select the first support bar in the"},{"Start":"00:43.760 ","End":"00:46.010","Text":"Browser, followed by the Show feature."},{"Start":"00:47.349 ","End":"00:50.019","Text":"I want this to be 1.5 seconds as well,"},{"Start":"00:50.460 ","End":"00:53.030","Text":"and I want it to start at 3.5 seconds"},{"Start":"00:53.030 ","End":"00:54.860","Text":"so it matches the camera action."},{"Start":"00:56.250 ","End":"00:57.760","Text":"In other words, it will fade in"},{"Start":"00:57.780 ","End":"00:59.550","Text":"as the camera starts to turn."},{"Start":"01:00.670 ","End":"01:03.180","Text":"Let’s go ahead and playback our animation."},{"Start":"01:11.959 ","End":"01:13.330","Text":"It looks good so far!"},{"Start":"01:13.640 ","End":"01:15.369","Text":"However, I’m not a fan of how the"},{"Start":"01:15.370 ","End":"01:17.500","Text":"support bar moves into the slots."},{"Start":"01:18.010 ","End":"01:19.740","Text":"It currently runs through the wood"},{"Start":"01:19.790 ","End":"01:21.690","Text":"and I’d like it to be more realistic."},{"Start":"01:22.820 ","End":"01:24.789","Text":"We can use the Transform Component"},{"Start":"01:24.820 ","End":"01:26.929","Text":"to achieve a more precise maneuver."},{"Start":"01:27.520 ","End":"01:29.000","Text":"First, we’ll want to edit the"},{"Start":"01:29.000 ","End":"01:31.140","Text":"existing action for the Support Bar."},{"Start":"01:32.130 ","End":"01:33.880","Text":"Right-click on the action, followed"},{"Start":"01:33.890 ","End":"01:37.290","Text":"by “Edit Action.” Notice this allows"},{"Start":"01:37.290 ","End":"01:39.229","Text":"us to change the existing position."},{"Start":"01:39.820 ","End":"01:41.230","Text":"I’d like to have this start 10"},{"Start":"01:41.230 ","End":"01:42.860","Text":"inches above the panels, so we"},{"Start":"01:42.860 ","End":"01:44.590","Text":"can type that in the input field."},{"Start":"01:45.759 ","End":"01:47.679","Text":"Just note that we want to make sure no"},{"Start":"01:47.680 ","End":"01:49.760","Text":"other inputs are automatically filled out."},{"Start":"01:51.360 ","End":"01:53.190","Text":"This action is going to move the part"},{"Start":"01:53.200 ","End":"01:55.140","Text":"from the existing location to this"},{"Start":"01:55.140 ","End":"01:57.420","Text":"newly desired location, where we can"},{"Start":"01:57.420 ","End":"01:59.240","Text":"make it head straight into the slot."},{"Start":"02:00.770 ","End":"02:02.500","Text":"We don’t want to see this move though,"},{"Start":"02:02.530 ","End":"02:04.770","Text":"so we’ll simply move the action to before"},{"Start":"02:04.770 ","End":"02:06.810","Text":"the visibility action in the timeline."},{"Start":"02:08.190 ","End":"02:10.320","Text":"To move the Support Bar in place, we"},{"Start":"02:10.320 ","End":"02:12.500","Text":"can use the Transform Component feature"},{"Start":"02:12.500 ","End":"02:15.470","Text":"from the toolbar or Transform dropdown."},{"Start":"02:16.840 ","End":"02:19.269","Text":"Transform Components is very similar to"},{"Start":"02:19.270 ","End":"02:21.450","Text":"the Move command in the Design workspace."},{"Start":"02:22.270 ","End":"02:23.550","Text":"It allows us to change the"},{"Start":"02:23.550 ","End":"02:25.769","Text":"distance, angle, and pivot"},{"Start":"02:25.899 ","End":"02:27.619","Text":"point of the selected component."},{"Start":"02:28.769 ","End":"02:30.319","Text":"Using the top arrow, I’ll"},{"Start":"02:30.319 ","End":"02:32.259","Text":"simply push this down 10 inches."},{"Start":"02:33.399 ","End":"02:35.499","Text":"Notice the Transform Component feature"},{"Start":"02:35.549 ","End":"02:37.629","Text":"allows us to turn on the visibility of"},{"Start":"02:37.629 ","End":"02:40.169","Text":"trail lines per individual components."},{"Start":"02:42.210 ","End":"02:44.070","Text":"After clicking okay, I’m going to"},{"Start":"02:44.070 ","End":"02:46.429","Text":"change the duration to 1 second, as"},{"Start":"02:46.430 ","End":"02:48.109","Text":"I’d like to speed up the assembly to"},{"Start":"02:48.110 ","End":"02:50.359","Text":"represent how easy this is to assemble."},{"Start":"02:52.090 ","End":"02:53.560","Text":"I’ll also make the action start"},{"Start":"02:53.570 ","End":"02:55.019","Text":"halfway through the visibility."},{"Start":"02:55.650 ","End":"02:57.360","Text":"Oftentimes, overlapping the"},{"Start":"02:57.360 ","End":"02:59.609","Text":"visibility and transform actions"},{"Start":"02:59.889 ","End":"03:01.880","Text":"will provide dynamic results."},{"Start":"03:02.510 ","End":"03:03.840","Text":"You’ll want to take some time to"},{"Start":"03:03.840 ","End":"03:05.620","Text":"experiment with your actions to find"},{"Start":"03:05.620 ","End":"03:08.110","Text":"what works best for your product, based"},{"Start":"03:08.110 ","End":"03:09.790","Text":"on what you’re trying to communicate."},{"Start":"03:11.690 ","End":"03:13.460","Text":"Lastly, I’m going to repeat the"},{"Start":"03:13.460 ","End":"03:15.560","Text":"process for the Laptop Support bar."},{"Start":"03:16.529 ","End":"03:18.650","Text":"I’ll make it 1.5 seconds and I’ll"},{"Start":"03:18.650 ","End":"03:20.730","Text":"move the action so it turns on as"},{"Start":"03:20.730 ","End":"03:22.540","Text":"the first support bar finishes."},{"Start":"03:24.120 ","End":"03:26.580","Text":"For consistency, I’ll “Edit Action”"},{"Start":"03:26.620 ","End":"03:28.800","Text":"for the original Laptop Support bar,"},{"Start":"03:29.410 ","End":"03:31.970","Text":"making it 10 inches above the panels."},{"Start":"03:33.889 ","End":"03:36.239","Text":"Use “Transform Component” to precisely"},{"Start":"03:36.240 ","End":"03:38.519","Text":"place it 10 inches into the slots."},{"Start":"03:40.570 ","End":"03:42.780","Text":"I’ll make this one 1 second as well, and"},{"Start":"03:42.790 ","End":"03:45.290","Text":"overlap it with the visibility transition."},{"Start":"03:50.710 ","End":"03:52.329","Text":"Let’s play the animation and"},{"Start":"03:52.329 ","End":"04:02.379","Text":"see what it looks like so far."},{"Start":"04:02.379 ","End":"04:04.140","Text":"As you can see, even with Fusion"},{"Start":"04:04.780 ","End":"04:06.129","Text":"360’s limited feature set in the"},{"Start":"04:06.130 ","End":"04:08.390","Text":"Animation workspace, we can piece"},{"Start":"04:08.390 ","End":"04:10.390","Text":"together some interesting animations"},{"Start":"04:10.449 ","End":"04:12.330","Text":"to communicate design assemblies."},{"Start":"04:14.010 ","End":"04:16.220","Text":"Go ahead and save if you haven’t already."},{"Start":"04:20.329 ","End":"04:22.400","Text":"Let’s finish off the product assembly by"},{"Start":"04:22.410 ","End":"04:24.620","Text":"adding the final support bar and keyboard"},{"Start":"04:24.630 ","End":"04:26.990","Text":"tray, followed by the accessories."}],"ID":28926},{"Watched":false,"Name":"Creating a Product Assembly Part 3 of 3","Duration":"5m 50s","ChapterTopicVideoID":27729,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.370 ","End":"00:00.970","Text":"Kevin Kennedy: Let’s finish"},{"Start":"00:00.970 ","End":"00:02.490","Text":"off the product assembly by"},{"Start":"00:02.510 ","End":"00:04.189","Text":"inserting the last support bar,"},{"Start":"00:04.240 ","End":"00:05.590","Text":"followed by the keyboard tray."},{"Start":"00:06.240 ","End":"00:07.649","Text":"I’d like to view the design from"},{"Start":"00:07.650 ","End":"00:09.269","Text":"the backside so we can see the"},{"Start":"00:09.290 ","End":"00:11.279","Text":"support bar go into the back slots."},{"Start":"00:12.500 ","End":"00:13.990","Text":"So far, I’ve been using the"},{"Start":"00:14.230 ","End":"00:15.339","Text":"ViewCube corners and edges"},{"Start":"00:15.339 ","End":"00:16.800","Text":"to create the camera actions."},{"Start":"00:17.369 ","End":"00:19.179","Text":"We can also simply rotate the ViewCube"},{"Start":"00:19.400 ","End":"00:21.430","Text":"to create more freehand camera views."},{"Start":"00:22.250 ","End":"00:24.195","Text":"For example, I’ll rotate the ViewCube"},{"Start":"00:24.430 ","End":"00:26.320","Text":"clockwise to view the backside."},{"Start":"00:27.670 ","End":"00:29.659","Text":"Making the camera action overlap with"},{"Start":"00:29.670 ","End":"00:31.669","Text":"the final part of the Laptop support"},{"Start":"00:31.780 ","End":"00:33.500","Text":"may keep the viewer on the edge of"},{"Start":"00:33.500 ","End":"00:35.410","Text":"their seat while also allowing them"},{"Start":"00:35.410 ","End":"00:37.260","Text":"to see that part from another angle."},{"Start":"00:38.900 ","End":"00:41.260","Text":"From here, I’ll make the back Support Bar"},{"Start":"00:41.260 ","End":"00:44.340","Text":"visible, with a duration of 1.5 seconds."},{"Start":"00:46.200 ","End":"00:47.449","Text":"I’ll also move the existing"},{"Start":"00:47.450 ","End":"00:48.499","Text":"action to the left."},{"Start":"00:49.990 ","End":"00:51.879","Text":"If we move the playhead to the point"},{"Start":"00:51.900 ","End":"00:54.119","Text":"of full visibility, we can create"},{"Start":"00:54.119 ","End":"00:57.220","Text":"a transform action, making the part"},{"Start":"00:57.230 ","End":"00:59.160","Text":"10 inches away from the panels."},{"Start":"01:03.639 ","End":"01:05.550","Text":"Remember we can use the “Restore Home”"},{"Start":"01:05.559 ","End":"01:07.459","Text":"feature to quickly make the component"},{"Start":"01:07.480 ","End":"01:09.470","Text":"return to its original position."},{"Start":"01:11.250 ","End":"01:12.990","Text":"Of course, we’ll also want to make"},{"Start":"01:12.990 ","End":"01:14.979","Text":"sure this action is only 1 second"},{"Start":"01:14.990 ","End":"01:17.400","Text":"long in the timeline, and that it"},{"Start":"01:17.400 ","End":"01:19.310","Text":"aligns with the rest of the actions."},{"Start":"01:23.259 ","End":"01:24.420","Text":"Now that our three support"},{"Start":"01:24.420 ","End":"01:25.940","Text":"bars are in place, we’re ready"},{"Start":"01:25.940 ","End":"01:27.519","Text":"to attach the keyboard tray."},{"Start":"01:28.719 ","End":"01:30.640","Text":"I’d like to give viewers another unique"},{"Start":"01:30.660 ","End":"01:32.340","Text":"view of the product, so I’ll create"},{"Start":"01:32.380 ","End":"01:35.140","Text":"another camera action revolving clockwise."},{"Start":"01:36.320 ","End":"01:38.329","Text":"In the toolbar, you’ll notice the View"},{"Start":"01:38.340 ","End":"01:40.459","Text":"feature, which has the camera icon."},{"Start":"01:41.400 ","End":"01:43.239","Text":"When selected, this will explain"},{"Start":"01:43.270 ","End":"01:44.870","Text":"the “View is not recording”."},{"Start":"01:45.730 ","End":"01:46.850","Text":"This means we can move our"},{"Start":"01:46.850 ","End":"01:48.400","Text":"model around, without adding"},{"Start":"01:48.400 ","End":"01:50.070","Text":"camera actions to our timeline."},{"Start":"01:50.800 ","End":"01:52.820","Text":"Unlike the Scratch zone, this will"},{"Start":"01:52.820 ","End":"01:55.539","Text":"allow us to avoid camera actions while"},{"Start":"01:55.590 ","End":"01:57.680","Text":"also viewing the Animation at any"},{"Start":"01:57.680 ","End":"01:59.450","Text":"given point throughout the timeline."},{"Start":"02:00.460 ","End":"02:02.319","Text":"I find this feature to be a great way"},{"Start":"02:02.320 ","End":"02:04.400","Text":"to practice or experiment with how"},{"Start":"02:04.400 ","End":"02:06.109","Text":"you may want to move the camera view."},{"Start":"02:06.830 ","End":"02:08.400","Text":"The red text will help remind"},{"Start":"02:08.400 ","End":"02:10.070","Text":"you that you’re not recording any"},{"Start":"02:10.070 ","End":"02:12.290","Text":"camera actions until you select"},{"Start":"02:12.290 ","End":"02:14.180","Text":"the feature again to turn it off."},{"Start":"02:14.690 ","End":"02:16.810","Text":"This can also be done with the shortcut"},{"Start":"02:16.820 ","End":"02:20.879","Text":"CMD + R on Mac or CTRL + R on Windows."},{"Start":"02:22.369 ","End":"02:23.750","Text":"Notice when turning it off, we’re"},{"Start":"02:23.750 ","End":"02:25.780","Text":"automatically placed back in the location"},{"Start":"02:25.800 ","End":"02:27.760","Text":"of our pre-existing camera action."},{"Start":"02:29.390 ","End":"02:31.570","Text":"Using several camera actions in a row"},{"Start":"02:31.610 ","End":"02:33.350","Text":"can help create interesting movement,"},{"Start":"02:33.429 ","End":"02:35.829","Text":"even with Fusion 360’s limitations."},{"Start":"02:36.900 ","End":"02:38.120","Text":"I’ll start by selecting the"},{"Start":"02:38.120 ","End":"02:40.479","Text":"Left face of the ViewCube."},{"Start":"02:40.490 ","End":"02:41.880","Text":"Let’s make sure this action line"},{"Start":"02:41.889 ","End":"02:43.990","Text":"overlaps with the back support action."},{"Start":"02:47.230 ","End":"02:48.690","Text":"We can then move the playhead to the"},{"Start":"02:48.690 ","End":"02:50.430","Text":"right again, followed by selecting"},{"Start":"02:50.430 ","End":"02:54.549","Text":"the right arrow of the ViewCube."},{"Start":"02:54.559 ","End":"02:56.309","Text":"Let’s move the playhead again"},{"Start":"02:56.360 ","End":"02:57.930","Text":"and this time we’ll select the"},{"Start":"02:57.930 ","End":"02:59.199","Text":"right edge of the ViewCube."},{"Start":"03:02.809 ","End":"03:04.410","Text":"Before we move on, I’m going"},{"Start":"03:04.410 ","End":"03:05.780","Text":"to make sure all three camera"},{"Start":"03:05.780 ","End":"03:07.579","Text":"actions are 1 second long."},{"Start":"03:08.220 ","End":"03:10.740","Text":"Consistency will make a big difference."},{"Start":"03:12.120 ","End":"03:13.510","Text":"Also, be sure to place"},{"Start":"03:13.510 ","End":"03:14.969","Text":"these actions end to end."},{"Start":"03:15.360 ","End":"03:17.240","Text":"No gaps between the actions will"},{"Start":"03:17.240 ","End":"03:19.070","Text":"help this be as smooth as possible."},{"Start":"03:21.680 ","End":"03:23.530","Text":"Next, I’ll create a Show action"},{"Start":"03:23.530 ","End":"03:25.040","Text":"for the keyboard tray component."},{"Start":"03:29.639 ","End":"03:31.640","Text":"After that, I’d like to create a final"},{"Start":"03:31.640 ","End":"03:33.210","Text":"Camera view that looks at this from a"},{"Start":"03:33.210 ","End":"03:35.399","Text":"higher perspective while also zooming in."},{"Start":"03:36.280 ","End":"03:37.810","Text":"Zooming in and out can help add"},{"Start":"03:37.850 ","End":"03:40.360","Text":"extra emphasis to a specific detail."},{"Start":"03:42.640 ","End":"03:44.399","Text":"Take a minute to use the Transform"},{"Start":"03:44.400 ","End":"03:46.030","Text":"Component feature to position the"},{"Start":"03:46.030 ","End":"03:48.300","Text":"keyboard tray 10 inches away from"},{"Start":"03:48.300 ","End":"03:50.489","Text":"the panels, followed by the ‘Restore"},{"Start":"03:50.490 ","End":"03:51.970","Text":"Home’ feature to position the"},{"Start":"03:51.970 ","End":"03:53.970","Text":"keyboard tray in its resting position."},{"Start":"03:53.970 ","End":"03:58.270","Text":"Once that is complete, we’re"},{"Start":"03:58.270 ","End":"03:59.840","Text":"ready to finish the animation"},{"Start":"03:59.840 ","End":"04:01.440","Text":"by adding our accessories."},{"Start":"04:02.050 ","End":"04:03.650","Text":"Adding additional context to your"},{"Start":"04:03.650 ","End":"04:05.440","Text":"animations, through the use of"},{"Start":"04:05.440 ","End":"04:07.929","Text":"supporting scenery, can help communicate"},{"Start":"04:07.929 ","End":"04:09.970","Text":"the scale and additional details."},{"Start":"04:10.959 ","End":"04:12.140","Text":"Let’s turn the accessories"},{"Start":"04:12.140 ","End":"04:13.460","Text":"sub-assembly back on."},{"Start":"04:13.980 ","End":"04:15.170","Text":"Keep in mind that you can use"},{"Start":"04:16.110 ","End":"04:17.940","Text":"subassemblies, or groups of components,"},{"Start":"04:17.990 ","End":"04:20.290","Text":"to control more than one part at a time."},{"Start":"04:23.559 ","End":"04:25.849","Text":"After changing the duration to 1 second,"},{"Start":"04:26.290 ","End":"04:28.560","Text":"I’ll Transform the entire subassembly."},{"Start":"04:29.510 ","End":"04:31.380","Text":"However, this time I’ll only go"},{"Start":"04:31.380 ","End":"04:33.310","Text":"up 2 inches in the Z direction."},{"Start":"04:35.330 ","End":"04:36.770","Text":"I’ll move the Transform action"},{"Start":"04:36.770 ","End":"04:38.160","Text":"to before the View action."},{"Start":"04:40.840 ","End":"04:43.140","Text":"Finally, I’ll add one last ‘Restore"},{"Start":"04:43.140 ","End":"04:44.830","Text":"Home’ feature to the sub-assembly."},{"Start":"04:47.440 ","End":"04:49.310","Text":"Since this is the ending, I’d like to"},{"Start":"04:49.310 ","End":"04:51.230","Text":"disrupt the rhythm a bit, by making"},{"Start":"04:51.230 ","End":"04:53.359","Text":"this only half a second in duration."},{"Start":"04:54.520 ","End":"04:56.479","Text":"I will also right-align the Move and"},{"Start":"04:56.480 ","End":"04:58.550","Text":"Visibility actions, so it completes"},{"Start":"04:58.550 ","End":"05:00.960","Text":"moving at the same time it turns opaque."},{"Start":"05:02.830 ","End":"05:04.189","Text":"Let’s now preview the animation!"},{"Start":"05:21.539 ","End":"05:22.689","Text":"After review, I’d like to finish"},{"Start":"05:22.709 ","End":"05:24.400","Text":"with one additional camera view."},{"Start":"05:25.500 ","End":"05:27.310","Text":"Dragging the playhead over 3 or"},{"Start":"05:27.310 ","End":"05:28.910","Text":"4 seconds, I’d like to return to"},{"Start":"05:28.950 ","End":"05:30.700","Text":"the Home position of the ViewCube."},{"Start":"05:31.380 ","End":"05:33.060","Text":"This will help give a sense of scale"},{"Start":"05:33.060 ","End":"05:34.890","Text":"to how the product sits on the table."},{"Start":"05:37.450 ","End":"05:39.010","Text":"We’ve now successfully created"},{"Start":"05:39.049 ","End":"05:40.355","Text":"a Product Assembly in Fusion"},{"Start":"05:40.369 ","End":"05:42.459","Text":"360’s Animation workspace."},{"Start":"05:43.550 ","End":"05:45.010","Text":"In the next lesson, we’ll talk"},{"Start":"05:45.020 ","End":"05:46.220","Text":"about the final details to"},{"Start":"05:46.230 ","End":"05:47.760","Text":"consider before publishing."}],"ID":28927},{"Watched":false,"Name":"Finishing the Product Assembly with Callouts","Duration":"4m 15s","ChapterTopicVideoID":27732,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.370 ","End":"00:01.440","Text":"Kevin Kennedy: Our Animation looks"},{"Start":"00:01.440 ","End":"00:02.930","Text":"great and we’re almost ready to"},{"Start":"00:02.960 ","End":"00:05.030","Text":"communicate our design with stakeholders."},{"Start":"00:05.480 ","End":"00:07.400","Text":"However, there will often be times"},{"Start":"00:07.400 ","End":"00:08.969","Text":"where details cannot be easily"},{"Start":"00:08.970 ","End":"00:10.940","Text":"communicated solely through visuals."},{"Start":"00:11.650 ","End":"00:13.270","Text":"In such cases, we can use"},{"Start":"00:13.270 ","End":"00:15.030","Text":"annotations to leave important"},{"Start":"00:15.030 ","End":"00:16.829","Text":"notes directly on the design."},{"Start":"00:18.510 ","End":"00:20.169","Text":"In the toolbar, you’ll notice the"},{"Start":"00:20.170 ","End":"00:22.009","Text":"“Create Callout” feature listed"},{"Start":"00:22.040 ","End":"00:23.840","Text":"under the annotations dropdown."},{"Start":"00:24.970 ","End":"00:26.780","Text":"Once active, we’ll need to select"},{"Start":"00:26.780 ","End":"00:28.130","Text":"the area to leave the note."},{"Start":"00:29.250 ","End":"00:31.630","Text":"Notice how the pin icon is currently red."},{"Start":"00:32.139 ","End":"00:33.609","Text":"The status indicates that we"},{"Start":"00:33.610 ","End":"00:35.219","Text":"are not tieing this callout to"},{"Start":"00:35.219 ","End":"00:37.110","Text":"a specific part or component."},{"Start":"00:37.940 ","End":"00:39.850","Text":"As I hover over one of the parts,"},{"Start":"00:39.910 ","End":"00:41.780","Text":"you’ll see the icon turns green."},{"Start":"00:42.650 ","End":"00:44.129","Text":"Green indicates that the note"},{"Start":"00:44.150 ","End":"00:45.569","Text":"will remain attached to the"},{"Start":"00:45.570 ","End":"00:48.060","Text":"component, even as it moves or"},{"Start":"00:48.060 ","End":"00:50.009","Text":"transforms throughout the animation."},{"Start":"00:50.920 ","End":"00:52.960","Text":"For example, let’s drag the playhead"},{"Start":"00:52.969 ","End":"00:54.159","Text":"to the point in time where the"},{"Start":"00:54.160 ","End":"00:55.870","Text":"keyboard tray becomes visible."},{"Start":"00:58.740 ","End":"00:59.810","Text":"I’ll activate the ‘Create"},{"Start":"00:59.810 ","End":"01:01.590","Text":"Callout’ feature, and select"},{"Start":"01:01.590 ","End":"01:02.930","Text":"the keyboard tray component."},{"Start":"01:03.679 ","End":"01:05.320","Text":"Notice how it’s highlighted in the"},{"Start":"01:05.320 ","End":"01:07.850","Text":"Canvas and the Browser, letting us see"},{"Start":"01:07.850 ","End":"01:09.500","Text":"that we’re selecting the correct part."},{"Start":"01:10.719 ","End":"01:13.210","Text":"We can then type out any applicable notes."},{"Start":"01:14.180 ","End":"01:15.690","Text":"I’d like to let everyone know that"},{"Start":"01:15.690 ","End":"01:17.330","Text":"this tray can be attached to any"},{"Start":"01:17.330 ","End":"01:19.010","Text":"of the three side panel slots."},{"Start":"01:22.340 ","End":"01:23.740","Text":"After typing out the note,"},{"Start":"01:23.780 ","End":"01:25.320","Text":"simply hit the green checkmark."},{"Start":"01:26.490 ","End":"01:28.280","Text":"Notice how we now have an annotations"},{"Start":"01:28.289 ","End":"01:29.949","Text":"section in the Fusion 360 Browser."},{"Start":"01:32.080 ","End":"01:33.949","Text":"Once toggled open, you’ll see that we"},{"Start":"01:33.950 ","End":"01:35.840","Text":"can turn the visibility on and off."},{"Start":"01:37.300 ","End":"01:39.180","Text":"Our annotation is also listed"},{"Start":"01:39.190 ","End":"01:40.960","Text":"as an action in our timeline."},{"Start":"01:42.200 ","End":"01:43.830","Text":"At any time, we can click and drag"},{"Start":"01:43.830 ","End":"01:45.720","Text":"the pin icons to move their placement."},{"Start":"01:46.400 ","End":"01:48.269","Text":"I’d like to make sure this pin doesn’t"},{"Start":"01:48.280 ","End":"01:50.420","Text":"appear in the same area where the keyboard"},{"Start":"01:50.430 ","End":"01:52.990","Text":"and trackpad rest, ensuring that it\u0027s"},{"Start":"01:52.990 ","End":"01:55.250","Text":"clear the note is for the keyboard tray."},{"Start":"01:57.230 ","End":"01:58.929","Text":"I like to have the annotations appear"},{"Start":"01:58.940 ","End":"02:00.619","Text":"at the end of the animation, so they"},{"Start":"02:00.620 ","End":"02:02.670","Text":"don’t detract from the product assembly."},{"Start":"02:03.150 ","End":"02:05.270","Text":"Always consider how they may add or"},{"Start":"02:05.270 ","End":"02:07.310","Text":"take away from the overall animation."},{"Start":"02:07.800 ","End":"02:09.329","Text":"Too many callouts can become"},{"Start":"02:09.330 ","End":"02:11.110","Text":"distracting or overwhelming."},{"Start":"02:13.110 ","End":"02:15.240","Text":"I’ll leave a second callout on the Laptop"},{"Start":"02:15.240 ","End":"02:17.570","Text":"support bar, noting that the laptop"},{"Start":"02:17.570 ","End":"02:20.200","Text":"width has to be a minimum of 13 inches."},{"Start":"02:20.990 ","End":"02:22.870","Text":"At any time, we can edit callouts"},{"Start":"02:22.900 ","End":"02:24.910","Text":"by double-clicking on the pin icon,"},{"Start":"02:25.390 ","End":"02:27.140","Text":"or by right-clicking in the Browser,"},{"Start":"02:27.150 ","End":"02:28.980","Text":"followed by selecting ‘Edit Callout’."},{"Start":"02:30.310 ","End":"02:32.110","Text":"We can also delete callouts from the"},{"Start":"02:32.110 ","End":"02:34.800","Text":"right-click menu, or by simply selecting"},{"Start":"02:34.800 ","End":"02:36.810","Text":"the pin, followed by the Delete key."},{"Start":"02:38.200 ","End":"02:40.180","Text":"Let’s now play the animation a final"},{"Start":"02:40.180 ","End":"02:42.279","Text":"time to see the callouts in action."},{"Start":"02:45.070 ","End":"02:46.320","Text":"It’s important to note that"},{"Start":"02:46.320 ","End":"02:47.870","Text":"the callouts do not display the"},{"Start":"02:47.870 ","End":"02:49.429","Text":"text throughout the animation."},{"Start":"02:50.170 ","End":"02:52.280","Text":"Your project partners will need to hover"},{"Start":"02:52.280 ","End":"02:54.310","Text":"over the callouts to view the notes."},{"Start":"02:55.000 ","End":"02:56.769","Text":"This can be done on the model"},{"Start":"02:56.880 ","End":"02:58.760","Text":"or in the Fusion 360 Browser."},{"Start":"02:59.969 ","End":"03:01.510","Text":"Note that callouts will appear"},{"Start":"03:01.530 ","End":"03:03.350","Text":"in exported Animations, but"},{"Start":"03:03.350 ","End":"03:05.060","Text":"they will not display the notes."},{"Start":"03:05.720 ","End":"03:07.390","Text":"Consider hiding the callouts if"},{"Start":"03:07.390 ","End":"03:08.809","Text":"you don’t want them to appear in"},{"Start":"03:08.809 ","End":"03:10.760","Text":"the exported Animations and would"},{"Start":"03:10.760 ","End":"03:12.310","Text":"like to keep them only for those"},{"Start":"03:12.320 ","End":"03:14.340","Text":"working on the Fusion 360 file."},{"Start":"03:15.530 ","End":"03:16.260","Text":"I’ll turn off their"},{"Start":"03:16.260 ","End":"03:17.739","Text":"visibility in the Browser."},{"Start":"03:19.299 ","End":"03:21.320","Text":"To summarize our creation of the product"},{"Start":"03:21.320 ","End":"03:23.549","Text":"assembly, consider what details you’d"},{"Start":"03:23.550 ","End":"03:25.149","Text":"like to communicate to the viewer."},{"Start":"03:25.600 ","End":"03:27.670","Text":"Using multiple storyboards can help"},{"Start":"03:27.670 ","End":"03:29.500","Text":"keep the focus of each animation"},{"Start":"03:29.509 ","End":"03:31.540","Text":"relevant to your communication goals."},{"Start":"03:32.210 ","End":"03:33.950","Text":"Previewing your animations while"},{"Start":"03:33.950 ","End":"03:36.160","Text":"creating and adjusting actions will"},{"Start":"03:36.160 ","End":"03:38.149","Text":"help you improve the animation while"},{"Start":"03:38.150 ","End":"03:40.160","Text":"keeping track of existing actions."},{"Start":"03:41.110 ","End":"03:42.880","Text":"Overall, I’m happy with this product"},{"Start":"03:42.880 ","End":"03:44.890","Text":"assembly as it’s sufficient in showing"},{"Start":"03:44.890 ","End":"03:46.429","Text":"how the product is put together."},{"Start":"03:47.210 ","End":"03:48.859","Text":"As a next step, I would consider"},{"Start":"03:48.860 ","End":"03:50.660","Text":"improving the start of the animation."},{"Start":"03:51.580 ","End":"03:53.519","Text":"Perhaps, having all of the components"},{"Start":"03:53.529 ","End":"03:55.359","Text":"visible and laying flat on the table"},{"Start":"03:55.360 ","End":"03:56.980","Text":"would better portray the end-user"},{"Start":"03:57.020 ","End":"03:59.270","Text":"unboxing the product, before assembling."},{"Start":"03:59.880 ","End":"04:01.760","Text":"Such a sequence may also be fine"},{"Start":"04:01.790 ","End":"04:02.839","Text":"as an additional storyboard."},{"Start":"04:03.790 ","End":"04:05.479","Text":"Use storyboards to your advantage"},{"Start":"04:05.480 ","End":"04:07.019","Text":"to quickly create variations"},{"Start":"04:07.040 ","End":"04:08.369","Text":"of different animations."},{"Start":"04:09.839 ","End":"04:11.009","Text":"Now that our animation is"},{"Start":"04:11.010 ","End":"04:12.579","Text":"complete, we’re ready to publish"},{"Start":"04:12.580 ","End":"04:13.850","Text":"and share with stakeholders."}],"ID":28928},{"Watched":false,"Name":"Publishing the Animation as a Video File","Duration":"4m 48s","ChapterTopicVideoID":27736,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.680 ","End":"00:01.600","Text":"Kevin Kennedy: Now that we’re finished"},{"Start":"00:01.600 ","End":"00:03.220","Text":"with each storyboard, we’re ready to"},{"Start":"00:03.220 ","End":"00:05.540","Text":"export the Animations as a video file."},{"Start":"00:06.360 ","End":"00:08.690","Text":"The standard File Export and Save As"},{"Start":"00:08.690 ","End":"00:11.810","Text":"settings, located in the File dropdown, do"},{"Start":"00:11.810 ","End":"00:14.110","Text":"not allow animation files to be exported."},{"Start":"00:15.080 ","End":"00:17.400","Text":"In Fusion 360, we can only export"},{"Start":"00:17.410 ","End":"00:19.630","Text":"Animations using the Publish Video"},{"Start":"00:19.630 ","End":"00:21.940","Text":"feature, located in the Toolbar."},{"Start":"00:22.670 ","End":"00:24.640","Text":"Note that Publish can also be accessed"},{"Start":"00:24.640 ","End":"00:26.560","Text":"via the keyboard shortcut letter, P."},{"Start":"00:27.719 ","End":"00:29.470","Text":"Once activated, we’re able to"},{"Start":"00:29.470 ","End":"00:31.070","Text":"define the export settings."},{"Start":"00:31.650 ","End":"00:33.219","Text":"Starting with the Video Scope,"},{"Start":"00:33.280 ","End":"00:35.049","Text":"we have the option to include All"},{"Start":"00:35.059 ","End":"00:37.160","Text":"Storyboards or the Current Storyboard."},{"Start":"00:37.730 ","End":"00:38.970","Text":"Throughout this course, we"},{"Start":"00:38.970 ","End":"00:40.870","Text":"created three unique storyboards."},{"Start":"00:41.350 ","End":"00:43.230","Text":"Using “All Storyboards” will"},{"Start":"00:43.250 ","End":"00:44.750","Text":"export all three of them."},{"Start":"00:45.620 ","End":"00:47.530","Text":"However, it’s important to note that it"},{"Start":"00:47.530 ","End":"00:50.029","Text":"will export them as a single video file."},{"Start":"00:50.460 ","End":"00:53.070","Text":"They will not export as individual videos."},{"Start":"00:53.719 ","End":"00:55.320","Text":"Contrary, selecting the current"},{"Start":"00:55.320 ","End":"00:57.290","Text":"storyboard will export only the"},{"Start":"00:57.290 ","End":"00:59.129","Text":"storyboard that is currently active."},{"Start":"01:00.290 ","End":"01:01.960","Text":"If you’d like each storyboard to be a"},{"Start":"01:02.290 ","End":"01:04.509","Text":"standalone video, you’ll need to repeat"},{"Start":"01:04.510 ","End":"01:06.360","Text":"this process for each storyboard."},{"Start":"01:07.280 ","End":"01:09.260","Text":"I’ll set this to “Current Storyboard” so"},{"Start":"01:09.270 ","End":"01:11.500","Text":"only the Product Assembly is exported."},{"Start":"01:12.990 ","End":"01:14.550","Text":"Next, we’re able to define"},{"Start":"01:14.550 ","End":"01:15.860","Text":"the Video Resolution."},{"Start":"01:16.670 ","End":"01:18.010","Text":"This defaults to the “Current"},{"Start":"01:18.010 ","End":"01:19.800","Text":"Document Window Size,” which means"},{"Start":"01:19.810 ","End":"01:21.960","Text":"the video will use the pixel size and"},{"Start":"01:21.960 ","End":"01:24.110","Text":"resolution of your computer monitor."},{"Start":"01:25.030 ","End":"01:27.149","Text":"In many cases, this is sufficient."},{"Start":"01:27.929 ","End":"01:29.849","Text":"However, you’ll notice the dropdown"},{"Start":"01:29.869 ","End":"01:32.510","Text":"offers additional preset sizes and the"},{"Start":"01:32.510 ","End":"01:35.120","Text":"ability to define a custom resolution."},{"Start":"01:36.510 ","End":"01:38.460","Text":"If we select Custom, we can enter"},{"Start":"01:38.460 ","End":"01:41.050","Text":"the Width, Height, and Resolution."},{"Start":"01:41.700 ","End":"01:42.940","Text":"Notice that it defaults to"},{"Start":"01:42.940 ","End":"01:44.739","Text":"Pixels, a standard measurement"},{"Start":"01:44.750 ","End":"01:46.379","Text":"used with digital displays."},{"Start":"01:47.109 ","End":"01:49.080","Text":"We can also change this to inches,"},{"Start":"01:49.440 ","End":"01:51.255","Text":"something that can be helpful if you"},{"Start":"01:51.255 ","End":"01:53.192","Text":"have a unique project requirement."},{"Start":"01:53.192 ","End":"01:55.130","Text":"When checked, the “Lock aspect"},{"Start":"01:55.130 ","End":"01:57.456","Text":"ratio” will ensure the width and"},{"Start":"01:57.456 ","End":"01:59.781","Text":"height update at the same time."},{"Start":"01:59.781 ","End":"02:02.106","Text":"Leave this checked to ensure you"},{"Start":"02:02.106 ","End":"02:04.044","Text":"have a standard aspect ratio."},{"Start":"02:04.044 ","End":"02:05.982","Text":"Otherwise, we can uncheck this"},{"Start":"02:06.370 ","End":"02:08.650","Text":"if we need a unique aspect ratio."},{"Start":"02:09.660 ","End":"02:11.870","Text":"Keep in mind that the Aspect Ratio will"},{"Start":"02:11.870 ","End":"02:14.210","Text":"directly affect the final file size."},{"Start":"02:14.970 ","End":"02:16.709","Text":"Generally, it’s best to use one"},{"Start":"02:16.710 ","End":"02:18.710","Text":"of the preset Aspect Ratios."},{"Start":"02:19.290 ","End":"02:20.340","Text":"This will speed up your"},{"Start":"02:20.349 ","End":"02:21.540","Text":"workflow and ensure you have a"},{"Start":"02:21.540 ","End":"02:23.469","Text":"consistent export every time."},{"Start":"02:24.209 ","End":"02:27.570","Text":"For example, I’ll select 1920x1080,"},{"Start":"02:27.910 ","End":"02:30.050","Text":"which is a common aspect ratio used by"},{"Start":"02:30.070 ","End":"02:32.570","Text":"television screens and computer monitors."},{"Start":"02:33.670 ","End":"02:35.190","Text":"After defining the Storyboards"},{"Start":"02:35.230 ","End":"02:37.329","Text":"and Aspect Ratio, we’re all set"},{"Start":"02:37.340 ","End":"02:38.790","Text":"and ready to start the export."},{"Start":"02:39.660 ","End":"02:41.379","Text":"Clicking the “OK” button will prompt"},{"Start":"02:41.379 ","End":"02:43.780","Text":"us to choose a file name and location."},{"Start":"02:44.690 ","End":"02:46.220","Text":"The file name will default to the"},{"Start":"02:46.220 ","End":"02:48.820","Text":"existing Design and Animation file name."},{"Start":"02:49.310 ","End":"02:51.250","Text":"However, you can override this"},{"Start":"02:51.270 ","End":"02:53.050","Text":"by simply typing out a new name."},{"Start":"02:54.139 ","End":"02:56.170","Text":"Fusion 360 currently only supports"},{"Start":"02:56.190 ","End":"02:59.790","Text":"exporting to a standard .mp4 video format."},{"Start":"03:01.049 ","End":"03:02.430","Text":"Lastly, we need to choose"},{"Start":"03:02.440 ","End":"03:03.940","Text":"where we want to save the file."},{"Start":"03:04.490 ","End":"03:06.330","Text":"If ‘Save to a project in the cloud’"},{"Start":"03:06.330 ","End":"03:07.900","Text":"is checked, the animations will"},{"Start":"03:07.900 ","End":"03:09.800","Text":"be saved on Autodesk servers,"},{"Start":"03:10.179 ","End":"03:12.680","Text":"and accessible from the A360 hub."},{"Start":"03:14.450 ","End":"03:16.059","Text":"The location will default to"},{"Start":"03:16.059 ","End":"03:18.120","Text":"the Project of your Design File."},{"Start":"03:18.640 ","End":"03:20.070","Text":"If you need to select a different"},{"Start":"03:20.070 ","End":"03:21.890","Text":"location, simply select the"},{"Start":"03:21.890 ","End":"03:23.489","Text":"dropdown toggle and choose your"},{"Start":"03:23.490 ","End":"03:25.180","Text":"desired project and folder."},{"Start":"03:25.200 ","End":"03:28.440","Text":"I would also like to save"},{"Start":"03:28.440 ","End":"03:29.730","Text":"this animation locally."},{"Start":"03:30.320 ","End":"03:31.849","Text":"Saving to your computer means"},{"Start":"03:31.849 ","End":"03:33.349","Text":"the file will be saved locally"},{"Start":"03:33.389 ","End":"03:34.880","Text":"on your computer’s hard drive."},{"Start":"03:35.799 ","End":"03:37.210","Text":"It’s important to note that you"},{"Start":"03:37.220 ","End":"03:39.360","Text":"can save to both the Cloud and"},{"Start":"03:39.360 ","End":"03:41.130","Text":"your computer at the same time."},{"Start":"03:41.980 ","End":"03:43.750","Text":"The ‘Save to my computer’ option"},{"Start":"03:43.780 ","End":"03:45.680","Text":"defaults to your downloads folder."},{"Start":"03:46.480 ","End":"03:48.079","Text":"However, this can be changed by"},{"Start":"03:48.080 ","End":"03:50.200","Text":"selecting the 3-dots settings icon,"},{"Start":"03:50.700 ","End":"03:52.830","Text":"followed by selecting a new location."},{"Start":"03:54.299 ","End":"03:56.049","Text":"We can click Save once we’re finished"},{"Start":"03:56.050 ","End":"03:58.240","Text":"defining our File name and location."},{"Start":"03:59.100 ","End":"04:00.270","Text":"Immediately after, the"},{"Start":"04:00.270 ","End":"04:01.940","Text":"video will start to process."},{"Start":"04:02.620 ","End":"04:04.280","Text":"This may take a few minutes, depending"},{"Start":"04:04.280 ","End":"04:05.660","Text":"on the length of your Animation"},{"Start":"04:05.700 ","End":"04:07.409","Text":"and how many storyboards you have."},{"Start":"04:08.460 ","End":"04:10.280","Text":"Should you need to cancel the Export,"},{"Start":"04:10.289 ","End":"04:12.019","Text":"simply click the Cancel button."},{"Start":"04:12.889 ","End":"04:15.859","Text":"Otherwise, Fusion 360 will be inaccessible"},{"Start":"04:15.890 ","End":"04:18.039","Text":"until the video is finished publishing."},{"Start":"04:19.310 ","End":"04:21.399","Text":"Once the Publish dialog disappears,"},{"Start":"04:21.420 ","End":"04:22.590","Text":"we’re able to see the exported"},{"Start":"04:22.860 ","End":"04:24.810","Text":"Animation at the saved location."},{"Start":"04:25.340 ","End":"04:27.749","Text":"You can then view, share, or edit"},{"Start":"04:27.750 ","End":"04:29.839","Text":"the video file with any applicable"},{"Start":"04:29.840 ","End":"04:32.860","Text":"tools that accept .mp4 video files."},{"Start":"04:34.090 ","End":"04:35.810","Text":"You’ve now successfully Published your"},{"Start":"04:35.810 ","End":"04:38.500","Text":"Fusion 360 Animation file as a video."},{"Start":"04:38.960 ","End":"04:40.940","Text":"Alternatively, consider using the"},{"Start":"04:40.950 ","End":"04:43.120","Text":"A360 hub as a way to share your"},{"Start":"04:43.120 ","End":"04:45.169","Text":"Animation, while also allowing"},{"Start":"04:45.170 ","End":"04:46.689","Text":"you to collaborate with others."}],"ID":28929},{"Watched":false,"Name":"Sharing the Animation Video with the A360 Hub","Duration":"1m 47s","ChapterTopicVideoID":27737,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.480 ","End":"00:02.330","Text":"Kevin Kennedy: The A360 hub can be used"},{"Start":"00:02.340 ","End":"00:04.489","Text":"to share Animations with others without"},{"Start":"00:04.490 ","End":"00:07.400","Text":"the need to export the .mp4 video file."},{"Start":"00:08.309 ","End":"00:10.689","Text":"In Fusion 360, open your Data Panel"},{"Start":"00:10.730 ","End":"00:12.889","Text":"and the project of your desired file."},{"Start":"00:13.929 ","End":"00:15.219","Text":"We can then select the Web"},{"Start":"00:15.219 ","End":"00:16.989","Text":"Icon to “Open on the Web”."},{"Start":"00:17.869 ","End":"00:19.400","Text":"This will automatically open your"},{"Start":"00:19.400 ","End":"00:20.825","Text":"Web Browser and load your Autodesk"},{"Start":"00:20.840 ","End":"00:23.910","Text":"360 hub, where you can access"},{"Start":"00:23.910 ","End":"00:26.110","Text":"Fusion 360 files, including your"},{"Start":"00:26.110 ","End":"00:28.240","Text":"Animations “Saved to the Cloud.”"},{"Start":"00:28.980 ","End":"00:31.099","Text":"Navigate to the video file, as"},{"Start":"00:31.110 ","End":"00:33.619","Text":"signified by the unique video icon."},{"Start":"00:34.559 ","End":"00:36.010","Text":"Once selected, we’re given a"},{"Start":"00:36.130 ","End":"00:37.790","Text":"thumbnail on the Overview tab."},{"Start":"00:38.720 ","End":"00:41.090","Text":"Simply select the thumbnail or select the"},{"Start":"00:41.090 ","End":"00:43.610","Text":"“View” tab to load the Animation video."},{"Start":"00:44.330 ","End":"00:46.190","Text":"Notice how this is the same animation"},{"Start":"00:46.190 ","End":"00:48.070","Text":"that I saved to my local hard drive."},{"Start":"00:48.719 ","End":"00:51.070","Text":"However, through the use of the A360"},{"Start":"00:51.070 ","End":"00:53.739","Text":"hub, I’m able to quickly comment,"},{"Start":"00:54.020 ","End":"00:56.589","Text":"share, or download the file as needed."},{"Start":"00:57.540 ","End":"00:59.230","Text":"Selecting the Share icon will"},{"Start":"00:59.230 ","End":"01:00.800","Text":"generate a shareable link."},{"Start":"01:01.680 ","End":"01:03.540","Text":"It’s important to note that we can then"},{"Start":"01:03.540 ","End":"01:05.510","Text":"determine whether or not recipients can"},{"Start":"01:05.519 ","End":"01:07.889","Text":"download the video file, and whether"},{"Start":"01:07.889 ","End":"01:09.569","Text":"or not they’re required to provide a"},{"Start":"01:09.570 ","End":"01:13.490","Text":"password before accessing the file."},{"Start":"01:13.490 ","End":"01:15.250","Text":"Those who open this shared link will"},{"Start":"01:15.250 ","End":"01:17.070","Text":"be able to comment on the project"},{"Start":"01:17.090 ","End":"01:18.740","Text":"and collaborate in real-time."},{"Start":"01:19.610 ","End":"01:21.869","Text":"The A360 hub is a great way to ensure"},{"Start":"01:21.870 ","End":"01:23.750","Text":"folks are looking at the latest version"},{"Start":"01:23.800 ","End":"01:26.010","Text":"of your design file or animation,"},{"Start":"01:26.240 ","End":"01:28.250","Text":"without having to keep track of external"},{"Start":"01:28.250 ","End":"01:30.210","Text":"files through another sharing service."},{"Start":"01:31.219 ","End":"01:32.709","Text":"Keep in mind that Animations have"},{"Start":"01:33.040 ","End":"01:34.919","Text":"to be “Published” so they will not"},{"Start":"01:34.960 ","End":"01:36.490","Text":"automatically inherit the latest"},{"Start":"01:36.490 ","End":"01:39.800","Text":"details like Fusion 360 design files."},{"Start":"01:41.050 ","End":"01:42.269","Text":"You will need to “Publish” your"},{"Start":"01:42.270 ","End":"01:44.100","Text":"animations each time you’d like"},{"Start":"01:44.100 ","End":"01:45.470","Text":"to share the latest version."}],"ID":28930},{"Watched":false,"Name":"Next Steps","Duration":"51s","ChapterTopicVideoID":27734,"CourseChapterTopicPlaylistID":275323,"HasSubtitles":true,"ThumbnailPath":null,"UploadDate":null,"DurationForVideoObject":null,"Description":null,"MetaTitle":null,"MetaDescription":null,"Canonical":null,"VideoComments":[],"Subtitles":[{"Start":"00:00.260 ","End":"00:02.360","Text":"Congratulations on animating the"},{"Start":"00:02.360 ","End":"00:05.000","Text":"parametric standing desk in Fusion 360!"},{"Start":"00:05.860 ","End":"00:07.490","Text":"You now have experience designing"},{"Start":"00:07.500 ","End":"00:09.319","Text":"product assemblies and exploded"},{"Start":"00:09.320 ","End":"00:10.800","Text":"views with consideration to"},{"Start":"00:10.800 ","End":"00:12.910","Text":"communication and best practices."},{"Start":"00:13.799 ","End":"00:15.610","Text":"The final animation is now ready"},{"Start":"00:15.610 ","End":"00:17.169","Text":"to be shared with stakeholders."},{"Start":"00:17.779 ","End":"00:19.970","Text":"This can help finalize design choices"},{"Start":"00:20.000 ","End":"00:21.710","Text":"before heading to manufacturing."},{"Start":"00:22.770 ","End":"00:24.119","Text":"Consider exploring the Render"},{"Start":"00:24.120 ","End":"00:25.750","Text":"workspace as another means of"},{"Start":"00:25.780 ","End":"00:27.880","Text":"communicating details of your design."},{"Start":"00:29.050 ","End":"00:30.609","Text":"With the parametric standing desk"},{"Start":"00:30.630 ","End":"00:32.779","Text":"open, you could switch to Fusion 360\u0027s"},{"Start":"00:32.830 ","End":"00:35.719","Text":"Manufacture workspace to set up and create"},{"Start":"00:35.719 ","End":"00:37.880","Text":"CAM toolpaths to prepare this design to"},{"Start":"00:37.890 ","End":"00:40.210","Text":"be milled out of wood on a CNC router."},{"Start":"00:40.880 ","End":"00:42.750","Text":"Alternatively, you may find it"},{"Start":"00:42.750 ","End":"00:44.090","Text":"helpful to test the strength"},{"Start":"00:44.110 ","End":"00:45.690","Text":"in the Simulation Workspace."},{"Start":"00:46.580 ","End":"00:47.920","Text":"Thanks again for taking this"},{"Start":"00:47.929 ","End":"00:49.120","Text":"course, and I look forward to"},{"Start":"00:49.120 ","End":"00:50.510","Text":"seeing you in the next one."}],"ID":28931}],"Thumbnail":null,"ID":275323}]